Online 64.40.9.169:31015 checked 9m ago
[EU] Midlands Primitive pvp
Connect
srv = rust.server("64.40.9.169:31016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:47 UTC FW27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1583848389
- map
- Procedural Map
- size
- 4250
- seed
- 1583848389
Server
srv.info()- address
- 64.40.9.169:31015
- region
- –
- max players
- 200
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:47 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Facepunch Primitive 1 | EU · groups of 8+ · monthly · 16 on average | 4/400 |
| 1 | [EU East] Facepunch Primitive 1 | EU · groups of 8+ · monthly · 8 on average | 6/400 |
| 2 | JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | EU · groups of 16+ · 3x · biweekly · 5 on average | 5/120 |
| 3 | Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe | EU · duo · monthly · 6 on average | 6/100 |
| 4 | RustForNoobs.com Primitive | Bow / Melee | Medieval | NA · groups of 16+ · biweekly · 1 on average | 0/50 |
| 5 | JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | NA · groups of 16+ · 3x · biweekly · 4 on average | 6/120 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does [EU] Midlands Primitive pvp rank?
Over the last seven days [EU] Midlands Primitive pvp sits at #9,259 on player hours, in the top 42% of ranked servers.
How full does [EU] Midlands Primitive pvp run?
Current row: 0 players on [EU] Midlands Primitive pvp, against 200 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 16:00 UTC, averaging 1 players.
Server data
How well does [EU] Midlands Primitive pvp perform?
Server fps over the last 48 hours averages 30; the floor is 17. The entity count peaked at 96,784, covering buildings, deployables and the rest of the world. The memory field tops out at 3,157 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is [EU] Midlands Primitive pvp on?
Version Rust network protocol 2635 and build 168909 on Linux is reported by [EU] Midlands Primitive pvp. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [EU] Midlands Primitive pvp, and is it up?
The current sample puts [EU] Midlands Primitive pvp online. Count back 10 hours from its reported uptime to get the last restart. 144 of 168 hours up over the last 7 full days, or 86%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does [EU] Midlands Primitive pvp sit?
The name of [EU] Midlands Primitive pvp points to Europe, even though no region tag is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 64.40.9.169:31015 is its address.
Map and rules
Which settings and rules does [EU] Midlands Primitive pvp run?
The name [EU] Midlands Primitive pvp carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode primitive, with this note: without guns: bows, spears, melee weapons. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has [EU] Midlands Primitive pvp selected?
Size 4,250, seed 1583848389: the procedural map on [EU] Midlands Primitive pvp, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does [EU] Midlands Primitive pvp wipe, and on what schedule?
Once a month [EU] Midlands Primitive pvp wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days 6 hours ago.
What is wipe day on [EU] Midlands Primitive pvp like?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags and filters
Which lists on Rust Data hold [EU] Midlands Primitive pvp, and which filters?
The Rust Data lists that [EU] Midlands Primitive pvp fits are: EU Rust servers, Modded Rust servers and Primitive Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on [EU] Midlands Primitive pvp hold?
These tags are published by [EU] Midlands Primitive pvp and read by the game's server browser: gmprimitive (Game mode): Game mode: primitive, with bows, spears and melee and no guns; mp200 (Max players): The server lists 200 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join [EU] Midlands Primitive pvp?
The manual route: launch Rust, F1, then client.connect 64.40.9.169:31015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
