Connect
srv = rust.server("57.128.211.47:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 54, 47 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:39 UTC FW27d ago | 54 | NaN | running | 13 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 233130766
- map
- Procedural Map
- size
- 4250
- seed
- 233130766
Server
srv.info()- address
- 57.128.211.47:28015
- region
- –
- max players
- 400
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:39 UTC
- hostname
- eu__east__primitive__1.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EU] Facepunch 1 | 192/400 |
| 1 | [EU] Facepunch Premium 1 | 159/350 |
| 2 | [EU East] Facepunch 4 | 129/350 |
| 3 | [EU East] Facepunch 5 | 115/350 |
| 4 | [EU] Facepunch Softcore 1 | 84/400 |
| 5 | [EU] Facepunch Softcore 2 | 64/400 |
| 6 | [US East] Facepunch Premium 1 | 61/400 |
| 7 | [EU East] Facepunch 7 | 56/300 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(4)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe | EU · duo · monthly · 6 on average | 14/100 |
| 1 | JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | EU · groups of 16+ · 3x · biweekly · 5 on average | 3/120 |
| 2 | RustForNoobs.com Primitive | Bow / Melee | Medieval | NA · groups of 16+ · biweekly · 1 on average | 1/50 |
| 3 | JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | NA · groups of 16+ · 3x · biweekly · 4 on average | 0/120 |
Quick answers
From the figures on this page.
Player counts
How does [EU East] Facepunch Primitive 1 compare in the rankings?
Over the last seven days [EU East] Facepunch Primitive 1 sits at #1,090 on player hours, in the top 5% of ranked servers.
How many players does [EU East] Facepunch Primitive 1 hold at once?
Current row: 13 players on [EU East] Facepunch Primitive 1, against 400 slots. Over the last seven days it averaged 8 players and peaked at 29. Peak hour in the last 48 hours: 19:00 UTC, mean 14 players.
Server data
How well does [EU East] Facepunch Primitive 1 perform?
Server fps over the last 48 hours averages 236; the floor is 233. Buildings, deployables and all else in the world took the count as high as 127,554 entities. Memory peaked at 5,337 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does [EU East] Facepunch Primitive 1 run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [EU East] Facepunch Primitive 1. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [EU East] Facepunch Primitive 1, and is it up?
[EU East] Facepunch Primitive 1 reports itself online at the current refresh. A restart about 4 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does [EU East] Facepunch Primitive 1 run from?
No region tag is published by [EU East] Facepunch Primitive 1, though its name points to Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 57.128.211.47:28015.
Map and rules
Which settings and rules does [EU East] Facepunch Primitive 1 run?
You will not find a gather rate in the string [EU East] Facepunch Primitive 1. No custom cap; the default of 8 players per group stands. Recorded as primitive, guns are out, replaced by bows, spears and melee. Fighting and raiding between players are allowed. The in-game Official tab lists it. VAC, Valve's anti-cheat, is enabled.
Which map has [EU East] Facepunch Primitive 1 selected?
Size 4,250, seed 233130766: the procedural map on [EU East] Facepunch Primitive 1, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does [EU East] Facepunch Primitive 1 wipe?
Once a month [EU East] Facepunch Primitive 1 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 3 hours ago. A monthly wipe schedule is published in its tags.
On [EU East] Facepunch Primitive 1, what happens on wipe day?
Recent wipes averaged 54 players at their peak. The crowd on the latest wipe topped out 47 hours after it began.
Tags and filters
Where does [EU East] Facepunch Primitive 1 appear among Rust Data lists and filters?
These Rust Data lists include [EU East] Facepunch Primitive 1: EU Rust servers, Official Rust servers, Primitive Rust servers and Rust tutorial servers. These filters bring it up on the server list: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.
Which operator runs [EU East] Facepunch Primitive 1?
The same operator most likely runs [EU East] Facepunch Primitive 1 and 124 other servers we track, as all publish a playrust.com hostname.
Which meanings do the tags on [EU East] Facepunch Primitive 1 hold?
Read by the game's server browser, the tags [EU East] Facepunch Primitive 1 publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): Primitive: bows, spears and melee only, no guns; mp400 (Max players): 400 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join [EU East] Facepunch Primitive 1?
The manual route: launch Rust, F1, then client.connect 57.128.211.47:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
