Rust Data

rustdata.spaceservers57.128.211.47:28016.ipynb

Run all rust-data · live

‹ All servers

Online 57.128.211.47:28015 checked 10m ago

[EU East] Facepunch Primitive 1

official monthly wipes

Connect

srv = rust.server("57.128.211.47:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 13/400 # 3% full
7-day average 8 # peak 29
rank #1,090 # top 5%
last wipe 27d ago # monthly schedule
next wipe 7d 21h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0510152022:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. # The force wipe · high confidence

wipe-day peak54players, last three wipes

Coming wipes

inatkind
07d 21hThu 5 Nov, 19:00 UTCFW force wipe
135d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 54, 47 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:39 UTC FW27d ago 54 NaN running 13

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 233130766
Map of [EU East] Facepunch Primitive 1
map
Procedural Map
size
4250
seed
233130766
Open on RustMaps

Server

srv.info()
address
57.128.211.47:28015
region
–
max players
400
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 17:39 UTC
hostname
eu__east__primitive__1.playrust.com
first seen
13 Sep 2026

Operator · playrust.com

rust.servers(operator="playrust.com").sort_values("players")

125 servers publish a playrust.com hostname; the busiest are listed.

About this server · in its own words

print(srv.description)
This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(4)
serverlike_thisplayers
0Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average14/100
1JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average3/120
2RustForNoobs.com Primitive | Bow / Melee | MedievalNA · groups of 16+ · biweekly · 1 on average1/50
3JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average0/120

Quick answers

From the figures on this page.

Player counts

How does [EU East] Facepunch Primitive 1 compare in the rankings?

Over the last seven days [EU East] Facepunch Primitive 1 sits at #1,090 on player hours, in the top 5% of ranked servers.

How many players does [EU East] Facepunch Primitive 1 hold at once?

Current row: 13 players on [EU East] Facepunch Primitive 1, against 400 slots. Over the last seven days it averaged 8 players and peaked at 29. Peak hour in the last 48 hours: 19:00 UTC, mean 14 players.

Server data

How well does [EU East] Facepunch Primitive 1 perform?

Server fps over the last 48 hours averages 236; the floor is 233. Buildings, deployables and all else in the world took the count as high as 127,554 entities. Memory peaked at 5,337 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does [EU East] Facepunch Primitive 1 run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by [EU East] Facepunch Primitive 1. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [EU East] Facepunch Primitive 1, and is it up?

[EU East] Facepunch Primitive 1 reports itself online at the current refresh. A restart about 4 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does [EU East] Facepunch Primitive 1 run from?

No region tag is published by [EU East] Facepunch Primitive 1, though its name points to Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 57.128.211.47:28015.

Map and rules

Which settings and rules does [EU East] Facepunch Primitive 1 run?

You will not find a gather rate in the string [EU East] Facepunch Primitive 1. No custom cap; the default of 8 players per group stands. Recorded as primitive, guns are out, replaced by bows, spears and melee. Fighting and raiding between players are allowed. The in-game Official tab lists it. VAC, Valve's anti-cheat, is enabled.

Which map has [EU East] Facepunch Primitive 1 selected?

Size 4,250, seed 233130766: the procedural map on [EU East] Facepunch Primitive 1, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

On what schedule does [EU East] Facepunch Primitive 1 wipe?

Once a month [EU East] Facepunch Primitive 1 wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 3 hours ago. A monthly wipe schedule is published in its tags.

On [EU East] Facepunch Primitive 1, what happens on wipe day?

Recent wipes averaged 54 players at their peak. The crowd on the latest wipe topped out 47 hours after it began.

Tags and filters

Where does [EU East] Facepunch Primitive 1 appear among Rust Data lists and filters?

These Rust Data lists include [EU East] Facepunch Primitive 1: EU Rust servers, Official Rust servers, Primitive Rust servers and Rust tutorial servers. These filters bring it up on the server list: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Which operator runs [EU East] Facepunch Primitive 1?

The same operator most likely runs [EU East] Facepunch Primitive 1 and 124 other servers we track, as all publish a playrust.com hostname.

Which meanings do the tags on [EU East] Facepunch Primitive 1 hold?

Read by the game's server browser, the tags [EU East] Facepunch Primitive 1 publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): Primitive: bows, spears and melee only, no guns; mp400 (Max players): 400 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join [EU East] Facepunch Primitive 1?

The manual route: launch Rust, F1, then client.connect 57.128.211.47:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp400,ptrak,$r?,v2635,^m,^t,gmprimitive,cs168909,sc2,ts8

On Rust Data

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmprimitive
Game mode Primitive: bows, spears and melee only, no guns.
mp400
Max players 400 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players here.

Other

sc2
Custom tag This tag comes from the owner or a plugin, not from Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 73,970 players 11,800 servers online