Rust Data

rustdata.spaceservers66.23.226.238:25968.ipynb

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Online NA 66.23.226.238:25574 checked 9m ago

[US] Immortal Trial's | PVE | No Stability | & more!

monthly wipes moddedoxidepve

Connect

srv = rust.server("66.23.226.238:25968")
print(srv.connect_command)

Right now

srv.summary()
players now 2/100 # 2% full
7-day average 2 # peak 10
rank #2,007 # top 9% · #312 in NA
last wipe 7d ago # monthly schedule
next wipe 6d 16h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0246803:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Oct22 Oct24 Oct26 Oct28 Oct30 Oct

Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. # The force wipe · high confidence

wipe-day peak5players, last three wipes

Coming wipes

inatkind
06d 16hThu 5 Nov, 19:00 UTCFW force wipe
134d 16hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 19:59 UTC7d ago 5 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1
Map of [US] Immortal Trial's | PVE | No Stability | & more!
map
Procedural Map
size
4250
seed
1
Open on RustMaps

Server

srv.info()
address
66.23.226.238:25574
region
NA
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
22 Oct 2026, 19:59 UTC
hostname
–
first seen
20 Oct 2026

About this server · in its own words

print(srv.description)
New player friendly, Custom-made buildable prefabs to live in and a lot of great plugins for a more fulfilling gameplay. stability is off for better base building! We are a server for players that can't play every day or hate a 2-week wipe. --- RP, Skills, and 4 page (192 slots!) Backpack do NOT wipe!!! --- We have NPCs at monuments, Quest's, Summon any Vehicle for Free, Custom monuments & Base locations, 60 second crate hack time, Half upkeep, And much more. CLICK JOIN ALREADY!

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 48 on average57/200
1Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 38 on average97/125
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average40/200
3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 33 on average36/100
4[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average32/150
5US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average14/200

Quick answers

From the figures on this page.

Population

What position does [US] Immortal Trial's | PVE | No Stability | & more! take in the server rankings?

Ranked #2,007 on seven-day player hours, [US] Immortal Trial's | PVE | No Stability | & more! is #312 in North America and in the top 9% of all ranked servers.

What population does [US] Immortal Trial's | PVE | No Stability | & more! carry?

Current row: 2 players on [US] Immortal Trial's | PVE | No Stability | & more!, against 100 slots. Over the last seven days it averaged 2 players and peaked at 10. The 48-hour sample puts the busiest hour at 23:00 UTC, averaging 6 players.

About the server

How smoothly does [US] Immortal Trial's | PVE | No Stability | & more! run?

Server fps over the last 48 hours averages 60; the floor is 57. Entity numbers reached 118,341, and that includes buildings, deployables and the rest. Memory peaked at 4,606 MB. Low fps plus an entity count on the way up is the lag players report.

What Rust version does [US] Immortal Trial's | PVE | No Stability | & more! run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by [US] Immortal Trial's | PVE | No Stability | & more!. The protocol has to match before you can join, and Steam does the updating.

How reliable is [US] Immortal Trial's | PVE | No Stability | & more!, and is it up?

The current sample puts [US] Immortal Trial's | PVE | No Stability | & more! online. A restart about 15 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 20 October 2026.

Which location does [US] Immortal Trial's | PVE | No Stability | & more! run from?

In North America, [US] Immortal Trial's | PVE | No Stability | & more! lists itself, using the NA tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.23.226.238:25574 is its address.

Settings and map

Which rules apply on [US] Immortal Trial's | PVE | No Stability | & more!, and what settings?

The name [US] Immortal Trial's | PVE | No Stability | & more! carries no gather rate. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and player combat is not allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on [US] Immortal Trial's | PVE | No Stability | & more!?

[US] Immortal Trial's | PVE | No Stability | & more! runs a procedural map of size 4,250 with seed 1, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does [US] Immortal Trial's | PVE | No Stability | & more! wipe, and on what schedule?

The only wipe [US] Immortal Trial's | PVE | No Stability | & more! takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 7 days 6 hours ago. A monthly wipe schedule is published in its tags.

What is wipe day on [US] Immortal Trial's | PVE | No Stability | & more! like?

Recent wipes averaged 5 players at their peak. The crowd on the latest wipe topped out 45 hours after it began.

Tags, lists

Where does [US] Immortal Trial's | PVE | No Stability | & more! appear among Rust Data lists and filters?

On Rust Data, [US] Immortal Trial's | PVE | No Stability | & more! appears in these lists: Modded Rust servers, Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the server tags on [US] Immortal Trial's | PVE | No Stability | & more!?

Read by the game's server browser, the tags [US] Immortal Trial's | PVE | No Stability | & more! publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to [US] Immortal Trial's | PVE | No Stability | & more!?

The manual route: launch Rust, F1, then client.connect 66.23.226.238:25574. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 47,205 players 11,672 servers online