Online NA 66.51.96.64:28025 checked 6m ago
US | Farmer's Paradise PVE | No Raiding/Killing/Stealing
Connect
srv = rust.server("66.51.96.64:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 14h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 14h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 18:13 UTC23d ago | 2 | NaN | running | 0 |
| 1 | Sun 4 Oct, 18:13 UTC24d ago | 2 | NaN | 1 days | 0 |
| 2 | Sat 3 Oct, 18:13 UTC25d ago | 2 | NaN | 1 days | 0 |
| 3 | Fri 2 Oct, 18:13 UTC26d ago | 1 | NaN | 1 days | 1 |
| 4 | Thu 1 Oct, 18:14 UTC FW27d ago | 1 | NaN | 1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 145956
- map
- Procedural Map
- size
- 4250
- seed
- 145956
Server
srv.info()- address
- 66.51.96.64:28025
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 5 Oct 2026, 18:13 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 39/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 32/200 |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 43/100 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 32 on average | 68/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 19/150 |
| 5 | US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 8/200 |
Quick answers
From the figures on this page.
Population data
How does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing compare in the rankings?
Player hours over the last seven days: #3,848 for US | Farmer's Paradise PVE | No Raiding/Killing/Stealing, #635 in North America, within the top 17% of the ranked set.
How many players does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing hold at once?
US | Farmer's Paradise PVE | No Raiding/Killing/Stealing reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 1 players and peaked at 4. Averaged by hour over 48 hours, 01:00 UTC is the busiest, at 3 players.
Server facts
What does performance look like on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing?
Server fps over the last 48 hours averages 32; the floor is 5. Buildings, deployables and all else in the world took the count as high as 101,216 entities. A high of 3,685 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is US | Farmer's Paradise PVE | No Raiding/Killing/Stealing on?
Rust network protocol 2635 and build 168909 on Linux is what US | Farmer's Paradise PVE | No Raiding/Killing/Stealing runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is US | Farmer's Paradise PVE | No Raiding/Killing/Stealing, and is it online now?
Online is the state at the latest refresh for US | Farmer's Paradise PVE | No Raiding/Killing/Stealing. The uptime it reports puts the last restart about 15 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
In which location is US | Farmer's Paradise PVE | No Raiding/Killing/Stealing hosted?
The NA tag is what US | Farmer's Paradise PVE | No Raiding/Killing/Stealing uses to list itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.96.64:28025.
Settings and map
Which settings and rules does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing run?
You will not find a gather rate in the string US | Farmer's Paradise PVE | No Raiding/Killing/Stealing. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has US | Farmer's Paradise PVE | No Raiding/Killing/Stealing selected?
US | Farmer's Paradise PVE | No Raiding/Killing/Stealing runs a procedural map of size 4,250 with seed 145956, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing wipe?
A single wipe each month, the force wipe, is all US | Farmer's Paradise PVE | No Raiding/Killing/Stealing does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 23 days 10 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
What is wipe day on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing like?
The average peak over recent wipes is 2 players. Peak population on the latest wipe came 3 hours in.
Lists and tags
Where does US | Farmer's Paradise PVE | No Raiding/Killing/Stealing appear among Rust Data lists and filters?
The Rust Data lists that US | Farmer's Paradise PVE | No Raiding/Killing/Stealing fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on US | Farmer's Paradise PVE | No Raiding/Killing/Stealing?
Read by the game's server browser, the tags US | Farmer's Paradise PVE | No Raiding/Killing/Stealing publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): In the server browser it sits under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to US | Farmer's Paradise PVE | No Raiding/Killing/Stealing?
Enter client.connect 66.51.96.64:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/zdHUP6SPqm.