Online NA 66.51.96.69:28065 checked 7m ago
[US] Gamerz Inn - PvE
Connect
srv = rust.server("66.51.96.69:28066")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 18% of all ranked servers, top 36% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 17h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 17h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 20:56 UTC FW27d ago | 8 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1158910588
- map
- Procedural Map
- size
- 4500
- seed
- 1158910588
Server
srv.info()- address
- 66.51.96.69:28065
- region
- NA
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 20:56 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 65/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 40/200 |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 46/100 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 32 on average | 77/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 25 on average | 26/150 |
| 5 | US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 12/200 |
Quick answers
From the figures on this page.
Player counts
How does [US] Gamerz Inn - PvE compare in the rankings?
Ranked #4,082 on seven-day player hours, [US] Gamerz Inn - PvE is #679 in North America and in the top 18% of all ranked servers.
How full does [US] Gamerz Inn - PvE run?
The sample now reads 1 players for [US] Gamerz Inn - PvE, out of 100 slots. Over the last seven days it averaged 1 players and peaked at 3. The 48-hour sample puts the busiest hour at 00:00 UTC, averaging 2 players.
Server data
What does performance look like on [US] Gamerz Inn - PvE?
Server fps over the last 48 hours averages 33; the floor is 5. The entity count peaked at 151,355, covering buildings, deployables and the rest of the world. A high of 6,075 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on [US] Gamerz Inn - PvE?
The build is Rust network protocol 2635 and build 168909 on Linux, run by [US] Gamerz Inn - PvE. The protocol has to match before you can join, and Steam does the updating.
Is [US] Gamerz Inn - PvE up, and what does its uptime show?
The current sample puts [US] Gamerz Inn - PvE online. A restart about 15 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does [US] Gamerz Inn - PvE run from?
With its NA tag, [US] Gamerz Inn - PvE lists itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 66.51.96.69:28065 is its address.
Map and rules
Which rules apply on [US] Gamerz Inn - PvE, and what settings?
You will not find a gather rate in the string [US] Gamerz Inn - PvE. The group limit sits at the default of 8 players. Game mode pve, with this note: player combat is not allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
Which map has [US] Gamerz Inn - PvE selected?
Size 4,500, seed 1158910588: the procedural map on [US] Gamerz Inn - PvE, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does [US] Gamerz Inn - PvE wipe?
The only wipe [US] Gamerz Inn - PvE takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 27 days 4 hours ago, and that is the one in play. The tags list wipes as monthly.
What is wipe day on [US] Gamerz Inn - PvE like?
Recent wipes averaged 8 players at their peak. The crowd on the latest wipe topped out 4 hours after it began.
Lists and tags
Which Rust Data filters and lists contain [US] Gamerz Inn - PvE?
These Rust Data lists include [US] Gamerz Inn - PvE: Modded Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on [US] Gamerz Inn - PvE?
The game's server browser reads these tags from [US] Gamerz Inn - PvE: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join [US] Gamerz Inn - PvE?
In Rust, F1 opens the console: type client.connect 66.51.96.69:28065. Launch Rust on this page does the same by opening the game through Steam and connecting. https://www.gamerzinn.com/home/ is the website recorded for it.