Online NA 66.51.96.82:28005 checked 13m ago
EARTH PVPVE
Connect
srv = rust.server("66.51.96.82:28006")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 23h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 23h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 7 Oct, 23:43 UTC21d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 1
- map
- Procedural Map
- size
- 5000
- seed
- 1
Server
srv.info()- address
- 66.51.96.82:28005
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 7 Oct 2026, 23:43 UTC
- hostname
- –
- first seen
- 7 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 33/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 34/200 |
| 2 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 36 on average | 82/100 |
| 3 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 19/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 21/150 |
| 5 | US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 14/200 |
Quick answers
From the figures on this page.
Population data
How does EARTH PVPVE compare in the rankings?
Player hours over the last seven days: #15,289 for EARTH PVPVE, #1,499 in North America, within the top 69% of the ranked set.
What population does EARTH PVPVE carry?
The sample now reads 0 players for EARTH PVPVE, out of 50 slots. Over the last seven days it averaged 0 players.
Server data
How smoothly does EARTH PVPVE run?
The 48-hour average is 5 server fps, with a low of 5. Buildings, deployables and all else in the world took the count as high as 143,395 entities. A high of 4,933 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on EARTH PVPVE?
Rust network protocol 2634 and build 167781 on Linux is what EARTH PVPVE runs. The protocol has to match before you can join, and Steam does the updating.
Is EARTH PVPVE up, and what does its uptime show?
The current sample puts EARTH PVPVE online. A restart about 7 days 1 hours ago is what its reported uptime implies. 166 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 7 October 2026.
Which location does EARTH PVPVE run from?
With its NA tag, EARTH PVPVE lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.51.96.82:28005.
Map and rules
Which rules apply on EARTH PVPVE, and what settings?
You will not find a gather rate in the string EARTH PVPVE. The group limit sits at the default of 8 players. Recorded as pve, player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has EARTH PVPVE selected?
EARTH PVPVE runs a procedural map of size 5,000 with seed 1, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does EARTH PVPVE wipe?
The only wipe EARTH PVPVE takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 21 days 19 hours ago. The tags list wipes as monthly.
What is wipe day on EARTH PVPVE like?
Recent wipes averaged 1 players at their peak. 2 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain EARTH PVPVE?
The Rust Data lists that EARTH PVPVE fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on EARTH PVPVE hold?
Read by the game's server browser, the tags EARTH PVPVE publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into EARTH PVPVE?
In Rust, F1 opens the console: type client.connect 66.51.96.82:28005. Launch Rust on this page does the same by opening the game through Steam and connecting.