Online NA 66.51.96.87:28000 checked 8m ago
Pigs
Connect
srv = rust.server("66.51.96.87:28001")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 51% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 21:58 UTC FW27d ago | 2 | NaN | running | 0 |
| 1 | Thu 1 Oct, 02:22 UTC28d ago | 2 | NaN | 0.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1337
- map
- Procedural Map
- size
- 3000
- seed
- 1337
Server
srv.info()- address
- 66.51.96.87:28000
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 01:16 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 29/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 18/200 |
| 2 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 35 on average | 57/100 |
| 3 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 9/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 8/150 |
| 5 | US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 6/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Pigs rank?
On seven-day player hours Pigs is #11,387 overall and #1,334 in North America, inside the top 51% of all ranked servers.
What population does Pigs carry?
Pigs reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1.
About the server
How well does Pigs perform?
The 48-hour average is 5 server fps, with a low of 5. Buildings, deployables and all else in the world took the count as high as 48,415 entities. Memory peaked at 2,435 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Pigs?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Pigs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Pigs, and is it online now?
Online is the state at the latest refresh for Pigs. The uptime it reports puts the last restart about 6 days 11 hours ago. Over the last 7 full days the hours up number 166 of 168, 99%. Rust Data logged it first on 1 October 2026.
Which location does Pigs run from?
With its NA tag, Pigs lists itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 66.51.96.87:28000.
Map and rules
What rules and settings are recorded for Pigs?
No gather rate appears in the name: Pigs. The group limit sits at the default of 8 players. Game mode pve, with this note: no combat between players. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Pigs selected?
Size 3,000, seed 1337: the procedural map on Pigs, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Pigs wipe, and on what schedule?
A single wipe each month, the force wipe, is all Pigs does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 12 hours ago. Its tags carry a monthly wipe schedule.
What is wipe day on Pigs like?
Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 25 hours in.
Tags and filters
Which Rust Data filters and lists contain Pigs?
The Rust Data lists that Pigs fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Pigs?
The game's server browser reads these tags from Pigs: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Pigs?
The manual route: launch Rust, F1, then client.connect 66.51.96.87:28000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
