Rust Data

rustdata.spaceservers66.51.96.87:28001.ipynb

Run all rust-data · live

‹ All servers

Online NA 66.51.96.87:28000 checked 8m ago

Pigs

monthly wipes moddedoxidepve

Connect

srv = rust.server("66.51.96.87:28001")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #11,387 # top 51% · #1334 in NA
last wipe 27d ago # monthly schedule
next wipe 7d 5h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123414:0023:0008:0016:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246814:0023:0008:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 51% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. # The force wipe · high confidence

usual gap0.8 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

inatkind
07d 5hThu 5 Nov, 19:00 UTCFW force wipe
135d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 21:58 UTC FW27d ago 2 NaN running 0
1 Thu 1 Oct, 02:22 UTC28d ago 2 NaN 0.8 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1337
Map of Pigs
map
Procedural Map
size
3000
seed
1337
Open on RustMaps

Server

srv.info()
address
66.51.96.87:28000
region
NA
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
2 Oct 2026, 01:16 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average29/200
1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average18/200
2Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 35 on average57/100
3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average9/100
4[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average8/150
5US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average6/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Pigs rank?

On seven-day player hours Pigs is #11,387 overall and #1,334 in North America, inside the top 51% of all ranked servers.

What population does Pigs carry?

Pigs reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 1.

About the server

How well does Pigs perform?

The 48-hour average is 5 server fps, with a low of 5. Buildings, deployables and all else in the world took the count as high as 48,415 entities. Memory peaked at 2,435 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Pigs?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Pigs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Pigs, and is it online now?

Online is the state at the latest refresh for Pigs. The uptime it reports puts the last restart about 6 days 11 hours ago. Over the last 7 full days the hours up number 166 of 168, 99%. Rust Data logged it first on 1 October 2026.

Which location does Pigs run from?

With its NA tag, Pigs lists itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 66.51.96.87:28000.

Map and rules

What rules and settings are recorded for Pigs?

No gather rate appears in the name: Pigs. The group limit sits at the default of 8 players. Game mode pve, with this note: no combat between players. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has Pigs selected?

Size 3,000, seed 1337: the procedural map on Pigs, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does Pigs wipe, and on what schedule?

A single wipe each month, the force wipe, is all Pigs does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 12 hours ago. Its tags carry a monthly wipe schedule.

What is wipe day on Pigs like?

Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 25 hours in.

Tags and filters

Which Rust Data filters and lists contain Pigs?

The Rust Data lists that Pigs fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on Pigs?

The game's server browser reads these tags from Pigs: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Pigs?

The manual route: launch Rust, F1, then client.connect 66.51.96.87:28000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 71,182 players 11,803 servers online