Online 66.51.97.62:28045 checked 9m ago
priv
Connect
srv = rust.server("66.51.97.62:28046")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 15h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 15h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 19:19 UTC FW27d ago | 1 | NaN | running | 0 |
| 1 | Wed 30 Sep, 16:44 UTC28d ago | 1 | NaN | 1.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 3847344
- map
- Procedural Map
- size
- 4500
- seed
- 3847344
Server
srv.info()- address
- 66.51.97.62:28045
- region
- –
- max players
- 50
- group limit
- 20 max
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 19:19 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 46/300 |
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 60/200 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 38/200 |
| 3 | [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖 | EA · groups of 8+ · monthly · 35 on average | 30/100 |
| 4 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 1/200 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 44/100 |
Quick answers
From the figures on this page.
Population data
What position does priv take in the server rankings?
Player hours over seven days put priv at #14,328, in the top 64% of the ranked set.
How many players does priv hold at once?
Current row: 0 players on priv, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server data
How smoothly does priv run?
Server fps over the last 48 hours averages 5; the floor is 5. Entity numbers reached 123,932, and that includes buildings, deployables and the rest. A high of 3,782 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does priv run?
Rust network protocol 2635 and build 168909 on Linux is what priv runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is priv, and is it online now?
priv reports itself online at the current refresh. Count back 6 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.
Which location does priv run from?
No region is published by priv. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 66.51.97.62:28045.
Settings and map
What rules and settings are recorded for priv?
No gather rate appears in the name: priv. Group size tops out at 20 players. Recorded as pve, player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has priv selected?
priv runs a procedural map of size 4,500 with seed 3847344, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does priv wipe, and how often?
A single wipe each month, the force wipe, is all priv does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 27 days 8 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.
What is wipe day on priv like?
Recent wipes averaged 1 players at their peak. 4 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain priv?
These Rust Data lists include priv: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on priv?
These tags are published by priv and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts20 (Group limit): The team cap is 20; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to priv?
The manual route: launch Rust, F1, then client.connect 66.51.97.62:28045. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.