Online EU 66.51.98.72:28020 checked 11m ago
Pine Hosting - Rust Server
Connect
srv = rust.server("66.51.98.72:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 5 Oct, 00:56 UTC24d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 1
- map
- Procedural Map
- size
- 2000
- seed
- 1
Server
srv.info()- address
- 66.51.98.72:28020
- region
- EU
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 5 Oct 2026, 00:56 UTC
- hostname
- –
- first seen
- 30 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 413/450 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 215 on average | 263/300 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 169 on average | 92/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 148/400 |
| 4 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 127 on average | 85/100 |
| 5 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 122 on average | 122/300 |
Quick answers
From the figures on this page.
Population data
What position does Pine Hosting - Rust Server take in the server rankings?
On seven-day player hours Pine Hosting - Rust Server is #15,326 overall and #2,557 in Europe, inside the top 69% of all ranked servers.
How many players does Pine Hosting - Rust Server hold at once?
The sample now reads 0 players for Pine Hosting - Rust Server, out of 50 slots. Over the last seven days it averaged 0 players.
Server data
How smoothly does Pine Hosting - Rust Server run?
Averaged over 48 hours: 5 server fps, never under 5. Buildings, deployables and all else in the world took the count as high as 15,601 entities. A high of 1,505 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Pine Hosting - Rust Server on?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Pine Hosting - Rust Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Pine Hosting - Rust Server, and is it online now?
Online is the state at the latest refresh for Pine Hosting - Rust Server. The uptime it reports puts the last restart about 6 days 22 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 30 September 2026.
Which location does Pine Hosting - Rust Server run from?
The EU tag is what Pine Hosting - Rust Server uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.98.72:28020.
Settings and map
What rules and settings are recorded for Pine Hosting - Rust Server?
No gather rate appears in the name: Pine Hosting - Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Pine Hosting - Rust Server loaded?
Pine Hosting - Rust Server runs a procedural map of size 2,000 with seed 1, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Pine Hosting - Rust Server wipe, and how often?
Once a month Pine Hosting - Rust Server wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 24 days 12 hours ago, and that is the one in play. The tags list wipes as monthly.
What is wipe day on Pine Hosting - Rust Server like?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 1 hours in.
Tags, lists
Which Rust Data filters and lists contain Pine Hosting - Rust Server?
These Rust Data lists include Pine Hosting - Rust Server: EU Rust servers and Rust community servers, unfiltered. Under these filters on the server list, it is listed: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Pine Hosting - Rust Server?
The game's server browser reads these tags from Pine Hosting - Rust Server: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; EU (Europe): Europe is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Pine Hosting - Rust Server?
In Rust, F1 opens the console: type client.connect 66.51.98.72:28020. Launch Rust on this page does the same by opening the game through Steam and connecting.
