Online NA 66.51.98.72:28025 checked 8m ago
Rust Escape Rooms
Connect
srv = rust.server("66.51.98.72:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 1
- map
- Procedural Map
- size
- 2000
- seed
- 1
Server
srv.info()- address
- 66.51.98.72:28025
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 10 Oct 2026, 06:14 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGrade | NA · groups of 100+ · monthly · 7 on average | 10/200 |
| 1 | Builders Like Us | NA · groups of 32+ · monthly · 2 on average | 0/100 |
| 2 | TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW! | NA · groups of 8+ · monthly · 1 on average | 3/200 |
| 3 | Zyzzx's Hangout2 | NA · groups of 8+ · monthly · 1 on average | 0/50 |
| 4 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 174/999 |
| 5 | Intoxicated US Sandbox - Creative | Build | Noclip | NA · groups of 8+ · 12 on average | 22/150 |
Quick answers
From the figures on this page.
Population
How does Rust Escape Rooms compare in the rankings?
Ranked #15,349 on seven-day player hours, Rust Escape Rooms is #1,520 in North America and in the top 69% of all ranked servers.
How many players does Rust Escape Rooms hold at once?
The sample now reads 0 players for Rust Escape Rooms, out of 50 slots. Over the last seven days it averaged 0 players.
About the server
How well does Rust Escape Rooms perform?
The 48-hour average is 5 server fps, with a low of 5. The entity count peaked at 15,967, covering buildings, deployables and the rest of the world. The memory field tops out at 1,533 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Rust Escape Rooms?
Rust network protocol 2634 and build 167781 on Linux is what Rust Escape Rooms runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Rust Escape Rooms, and is it online now?
Rust Escape Rooms reports itself online at the current refresh. The uptime it reports puts the last restart about 6 days 10 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 10 October 2026.
In which location is Rust Escape Rooms hosted?
With its NA tag, Rust Escape Rooms lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.51.98.72:28025 is its address.
Map and rules
Which rules apply on Rust Escape Rooms, and what settings?
You will not find a gather rate in the string Rust Escape Rooms. No custom cap; the default of 8 players per group stands. Recorded as build & creative, sandbox construction, gathering off. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Rust Escape Rooms loaded?
Rust Escape Rooms runs a procedural map of size 2,000 with seed 1, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Rust Escape Rooms wipe, and on what schedule?
The next wipe for Rust Escape Rooms is an estimate, drawn from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 18 days 19 hours ago. Its tags carry a monthly wipe schedule.
Tags and filters
Where does Rust Escape Rooms appear among Rust Data lists and filters?
The Rust Data lists that Rust Escape Rooms fits are: Modded Rust servers, Servers with build or creative tags, Rust creative servers, listed and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Rust Escape Rooms hold?
Read by the game's server browser, the tags Rust Escape Rooms publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^c (Creative): Nothing to gather; build freely; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): In the server browser it sits under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Rust Escape Rooms?
Enter client.connect 66.51.98.72:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
