Rust Data

rustdata.spaceservers66.51.98.73:28011.ipynb

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Online NA 66.51.98.73:28010 checked 12m ago

Persephone National Park

monthly wipes vanillamoddedoxidepve

Connect

srv = rust.server("66.51.98.73:28011")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #10,126 # top 46% · #1278 in NA
last wipe 28d ago # monthly schedule
next wipe 6d 12h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123407:0016:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
0246807:0016:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
06d 12hThu 5 Nov, 19:00 UTCFW force wipe
134d 12hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:11 UTC FW28d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1968236988
Map of Persephone National Park
map
Procedural Map
size
4250
seed
1968236988
Open on RustMaps

Server

srv.info()
address
66.51.98.73:28010
region
NA
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 18:11 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Welcome to Persephone National Park - A Rust wilderness survival experience! Persephone is a PVE, monthly wipe, private (whitelist), NA West coast server. Persephone offers a lightly modded vanilla+ experience — vanilla gather rates, standard loot table, 72hr upkeep, and 50% decay rate. The only active plugins that impact the player experience are TruePVE & RemoverTool.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 48 on average27/200
1Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 39 on average55/100
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 37 on average30/200
3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 33 on average26/100
4[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average19/150
5US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average5/200

Quick answers

From the figures on this page.

Population

What position does Persephone National Park take in the server rankings?

Player hours over the last seven days: #10,126 for Persephone National Park, #1,278 in North America, within the top 46% of the ranked set.

What population does Persephone National Park carry?

Current row: 0 players on Persephone National Park, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1.

About the server

How well does Persephone National Park perform?

Server fps over the last 48 hours averages 5; the floor is 5. Buildings, deployables and all else in the world took the count as high as 104,774 entities. Memory peaked at 3,499 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Persephone National Park?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Persephone National Park. Joining needs the same protocol on your game; Steam handles the update.

Is Persephone National Park up, and what does its uptime show?

Online is the state at the latest refresh for Persephone National Park. A restart about 22 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

Where does Persephone National Park sit?

With its NA tag, Persephone National Park lists itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 66.51.98.73:28010.

Rules, settings, map

What rules and settings are recorded for Persephone National Park?

The name Persephone National Park carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as pve, player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.

Which map has Persephone National Park selected?

The game generates the map on Persephone National Park: procedural, size 4,250, seed 1968236988. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Persephone National Park wipe, and how often?

Once a month Persephone National Park wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 28 days 12 hours ago. The tags list wipes as monthly.

What is wipe day on Persephone National Park like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.

Lists and tags

Where does Persephone National Park appear among Rust Data lists and filters?

The Rust Data lists that Persephone National Park fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on Persephone National Park hold?

These tags are published by Persephone National Park and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Persephone National Park?

In Rust, F1 opens the console: type client.connect 66.51.98.73:28010. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://persephonepark.com.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,974 players 11,615 servers online