Rust Data

rustdata.spaceservers66.51.99.126:28021.ipynb

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Online NA 66.51.99.126:28020 checked 8m ago

Rusty Playhouse - PVE

monthly wipes moddedoxidepve

Connect

srv = rust.server("66.51.99.126:28021")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 1 # peak 4
rank #3,950 # top 18% · #661 in NA
last wipe 27d ago # monthly schedule
next wipe 7d 2h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 36% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. # The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

inatkind
07d 2hThu 5 Nov, 19:00 UTCFW force wipe
135d 2hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:56 UTC FW27d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1090399272
Map of Rusty Playhouse - PVE
map
Procedural Map
size
3000
seed
1090399272
Open on RustMaps

Server

srv.info()
address
66.51.99.126:28020
region
NA
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 18:13 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 49 on average33/200
1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average26/200
2Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 35 on average72/100
3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average15/100
4[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average21/150
5US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average9/200

Quick answers

From the figures on this page.

Population data

What position does Rusty Playhouse - PVE take in the server rankings?

Ranked #3,950 on seven-day player hours, Rusty Playhouse - PVE is #661 in North America and in the top 18% of all ranked servers.

What population does Rusty Playhouse - PVE carry?

The sample now reads 1 players for Rusty Playhouse - PVE, out of 50 slots. Over the last seven days it averaged 1 players and peaked at 4. Averaged by hour over 48 hours, 17:00 UTC is the busiest, at 2 players.

Server data

What does performance look like on Rusty Playhouse - PVE?

The 48-hour average is 16 server fps, with a low of 5. Entity numbers reached 58,325, and that includes buildings, deployables and the rest. The memory field tops out at 3,285 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Rusty Playhouse - PVE?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Rusty Playhouse - PVE. Joining needs the same protocol on your game; Steam handles the update.

Is Rusty Playhouse - PVE up, and what does its uptime show?

Rusty Playhouse - PVE reports itself online at the current refresh. Count back 6 days 19 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does Rusty Playhouse - PVE sit?

With its NA tag, Rusty Playhouse - PVE lists itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.126:28020.

Settings and map

Which settings and rules does Rusty Playhouse - PVE run?

The name Rusty Playhouse - PVE carries no gather rate. The group limit sits at the default of 8 players. pve is the game mode here, and player combat is not allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Rusty Playhouse - PVE loaded?

Rusty Playhouse - PVE runs a procedural map of size 3,000 with seed 1090399272, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does Rusty Playhouse - PVE wipe, and how often?

A single wipe each month, the force wipe, is all Rusty Playhouse - PVE does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days 22 hours ago. Its tags carry a monthly wipe schedule.

On Rusty Playhouse - PVE, what happens on wipe day?

Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 30 hours after it began.

Tags and filters

Where does Rusty Playhouse - PVE appear among Rust Data lists and filters?

The Rust Data lists that Rusty Playhouse - PVE fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on Rusty Playhouse - PVE hold?

Read by the game's server browser, the tags Rusty Playhouse - PVE publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Rusty Playhouse - PVE?

In Rust, F1 opens the console: type client.connect 66.51.99.126:28020. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,401 players 11,879 servers online