Online NA 66.51.99.22:28000 checked 8m ago
[US] ABP - Chill PVE
Connect
srv = rust.server("66.51.99.22:28001")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 25% of all ranked servers, top 50% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 17 Oct, 04:22 UTC12d ago | 1 | NaN | running | 1 |
| 1 | Tue 6 Oct, 17:52 UTC23d ago | 1 | halved by day 5 | 10.4 days | 0 |
| 2 | Tue 6 Oct, 11:51 UTC23d ago | 1 | NaN | 0.3 days | 0 |
| 3 | Thu 1 Oct, 21:33 UTC FW27d ago | 3 | halved by day 3 | 4.6 days | 0 |
| 4 | Tue 29 Sep, 04:38 UTC30d ago | 2 | held half | 2.7 days | 0 |
| 5 | Mon 28 Sep, 04:18 UTC31d ago | 2 | NaN | 1 days | 0 |
| 6 | Sun 27 Sep, 02:16 UTC32d ago | 2 | NaN | 1.1 days | 0 |
| 7 | Fri 25 Sep, 04:44 UTC34d ago | 2 | NaN | 1.9 days | 0 |
| 8 | Fri 18 Sep, 16:07 UTC41d ago | 2 | held half | 6.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 9423454
- map
- Procedural Map
- size
- 4250
- seed
- 9423454
Server
srv.info()- address
- 66.51.99.22:28000
- region
- NA
- max players
- 75
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 17 Oct 2026, 04:46 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 45/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 33/200 |
| 2 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 36 on average | 96/100 |
| 3 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 22/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 22/150 |
| 5 | US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 10/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does [US] ABP - Chill PVE rank?
Player hours over the last seven days: #5,509 for [US] ABP - Chill PVE, #922 in North America, within the top 25% of the ranked set.
What population does [US] ABP - Chill PVE carry?
The sample now reads 0 players for [US] ABP - Chill PVE, out of 75 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 13:00 UTC, mean 1 players.
Server facts
How well does [US] ABP - Chill PVE perform?
Averaged over 48 hours: 7 server fps, never under 5. Buildings, deployables and all else in the world took the count as high as 155,545 entities. Memory peaked at 7,613 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on [US] ABP - Chill PVE?
The build is Rust network protocol 2635 and build 168909 on Linux, run by [US] ABP - Chill PVE. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [US] ABP - Chill PVE, and is it up?
Online is the state at the latest refresh for [US] ABP - Chill PVE. Count back 6 days 14 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.
Where does [US] ABP - Chill PVE sit?
The NA tag is what [US] ABP - Chill PVE uses to list itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 66.51.99.22:28000 is its address.
Rules, settings, map
Which rules apply on [US] ABP - Chill PVE, and what settings?
You will not find a gather rate in the string [US] ABP - Chill PVE. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. Only premium players get in. VAC, Valve's anti-cheat, is enabled.
What is the map on [US] ABP - Chill PVE?
The game generates the map on [US] ABP - Chill PVE: procedural, size 4,250, seed 9423454. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does [US] ABP - Chill PVE wipe, and how often?
A single wipe each month, the force wipe, is all [US] ABP - Chill PVE does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 12 days 15 hours ago, and that is the one in play. The tags list wipes as monthly.
On [US] ABP - Chill PVE, what happens on wipe day?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 33% of the time. In the wipes where it did not hold, half was lost by day 4.
Tags, lists
Which Rust Data filters and lists contain [US] ABP - Chill PVE?
The Rust Data lists that [US] ABP - Chill PVE fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which meanings do the tags on [US] ABP - Chill PVE hold?
These tags are published by [US] ABP - Chill PVE and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp75 (Max players): The server lists 75 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins; ^q (Premium): Only premium players get in; NA (North America): In the server browser it sits under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join [US] ABP - Chill PVE?
The manual route: launch Rust, F1, then client.connect 66.51.99.22:28000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. Only premium players get in. You will find its website at https://discord.com/invite/xXM4QdJv.