Offline NA 66.51.99.38:28000 checked 2d ago
Pure Vanilla
Connect
srv = rust.server("66.51.99.38:28001")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 3h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 3h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 01:35 UTC6d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 1
- map
- Procedural Map
- size
- 5000
- seed
- 1
Server
srv.info()- address
- 66.51.99.38:28000
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 23 Oct 2026, 01:35 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 33/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 29/200 |
| 2 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 35 on average | 68/100 |
| 3 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 8/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 14/150 |
| 5 | US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 5/200 |
Quick answers
From the figures on this page.
Population data
What position does Pure Vanilla take in the server rankings?
Ranked #10,190 on seven-day player hours, Pure Vanilla is #1,285 in North America and in the top 46% of all ranked servers.
What population does Pure Vanilla carry?
Pure Vanilla returns no live count at this refresh, having last been seen 2 days 19 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
About the server
What is the Rust version on Pure Vanilla?
Rust network protocol 2635 and build 168909 on Linux is what Pure Vanilla runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Pure Vanilla, and is it up?
Pure Vanilla is offline at this refresh; the last response came 2 days 19 hours ago. Over the last 7 full days the hours up number 5 of 168, 3%. Rust Data logged it first on 13 September 2026.
Which location does Pure Vanilla run from?
In North America, Pure Vanilla lists itself, using the NA tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 66.51.99.38:28000.
Rules, settings, map
What rules and settings are recorded for Pure Vanilla?
No gather rate appears in the name: Pure Vanilla. No custom cap; the default of 8 players per group stands. Game mode pve, with this note: player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on Pure Vanilla?
Pure Vanilla runs a procedural map of size 5,000 with seed 1, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
When does Pure Vanilla wipe, and on what schedule?
A single wipe each month, the force wipe, is all Pure Vanilla does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 6 days 14 hours ago. Its tags carry a monthly wipe schedule.
On Pure Vanilla, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which lists on Rust Data hold Pure Vanilla, and which filters?
The Rust Data lists that Pure Vanilla fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Which meanings do the tags on Pure Vanilla hold?
These tags are published by Pure Vanilla and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Pure Vanilla?
In Rust, F1 opens the console: type client.connect 66.51.99.38:28000. Launch Rust on this page does the same by opening the game through Steam and connecting.
