Rust Data

rustdata.spaceservers66.51.99.39:28021.ipynb

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Online NA 66.51.99.39:28019 checked 13m ago

[US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills

monthly wipes moddedoxidepve

Connect

srv = rust.server("66.51.99.39:28021")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 2
rank #5,974 # top 27% · #978 in NA
last wipe 27d ago # monthly schedule
next wipe 7d 8h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75111:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. # The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

inatkind
07d 8hThu 5 Nov, 19:00 UTCFW force wipe
135d 8hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 01:10 UTC27d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1337
Map of [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills
map
Procedural Map
size
3500
seed
1337
Open on RustMaps

Server

srv.info()
address
66.51.99.39:28019
region
NA
max players
100
group limit
100 max
wipe schedule
monthly
last wipe
2 Oct 2026, 01:10 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
ForgeRust PvE - No Raiding, No Killing, No Decay, Noob Friendly ---------------------------- Monthly wipe (first Thursday) | 3X Gather | Active Admins No team limit | Fair store: we never sell items or power ---------------------------- - Raidable Bases (Easy to Nightmare) - Skill Tree & XP - PvE Events: Gas Station, Supermarket, Junkyard, Power Plant, Sat Dish - Instant Craft & Fast Airdrops - Kits, Shop & Trade - Teleports & /home - Buildable Tree Houses - Custom Map & Dynamic Monuments ---------------------------- Discord: discord.gg/FFu546FWhb | forgerustservers.com

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average32/200
1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average22/200
2Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average13/100
3Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 34 on average60/100
4[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average2/150
5US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average5/200

Quick answers

From the figures on this page.

Population

How does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills compare in the rankings?

Player hours over the last seven days: #5,974 for [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills, #978 in North America, within the top 27% of the ranked set.

What population does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills carry?

[US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 15:00 UTC is the busiest, at 1 players.

Server facts

What does performance look like on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?

Averaged over 48 hours: 110 server fps, never under 71. Entity numbers reached 100,134, and that includes buildings, deployables and the rest. The memory field tops out at 4,531 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?

The build is Rust network protocol 2635 and build 168909 on Linux, run by [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills. The protocol has to match before you can join, and Steam does the updating.

Is [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills up, and what does its uptime show?

Online is the state at the latest refresh for [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills. Count back 20 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

Where does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills sit?

In North America, [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills lists itself, using the NA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.39:28019.

Settings and map

Which rules apply on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills, and what settings?

You will not find a gather rate in the string [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills. 100 players is the maximum per group. pve is the game mode here, and player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills selected?

Size 3,500, seed 1337: the procedural map on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills wipe, and on what schedule?

A single wipe each month, the force wipe, is all [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 8 hours ago. Its tags carry a monthly wipe schedule.

On [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills, what happens on wipe day?

Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 1 hours in.

Tags, lists

Where does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills appear among Rust Data lists and filters?

These Rust Data lists include [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills: Modded Rust servers, Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?

These tags are published by [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts100 (Group limit): Team size tops out at 100; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?

In Rust, F1 opens the console: type client.connect 66.51.99.39:28019. Launch Rust on this page does the same by opening the game through Steam and connecting. https://forgerustservers.com is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts100
Group limit Team size tops out at 100.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,885 players 11,698 servers online