Online NA 66.51.99.39:28019 checked 13m ago
[US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills
Connect
srv = rust.server("66.51.99.39:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 27% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 01:10 UTC27d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1337
- map
- Procedural Map
- size
- 3500
- seed
- 1337
Server
srv.info()- address
- 66.51.99.39:28019
- region
- NA
- max players
- 100
- group limit
- 100 max
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 01:10 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 32/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 22/200 |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 13/100 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 34 on average | 60/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 2/150 |
| 5 | US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 5/200 |
Quick answers
From the figures on this page.
Population
How does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills compare in the rankings?
Player hours over the last seven days: #5,974 for [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills, #978 in North America, within the top 27% of the ranked set.
What population does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills carry?
[US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 15:00 UTC is the busiest, at 1 players.
Server facts
What does performance look like on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?
Averaged over 48 hours: 110 server fps, never under 71. Entity numbers reached 100,134, and that includes buildings, deployables and the rest. The memory field tops out at 4,531 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?
The build is Rust network protocol 2635 and build 168909 on Linux, run by [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills. The protocol has to match before you can join, and Steam does the updating.
Is [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills up, and what does its uptime show?
Online is the state at the latest refresh for [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills. Count back 20 hours from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Where does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills sit?
In North America, [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills lists itself, using the NA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.39:28019.
Settings and map
Which rules apply on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills, and what settings?
You will not find a gather rate in the string [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills. 100 players is the maximum per group. pve is the game mode here, and player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills selected?
Size 3,500, seed 1337: the procedural map on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills wipe, and on what schedule?
A single wipe each month, the force wipe, is all [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 8 hours ago. Its tags carry a monthly wipe schedule.
On [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills, what happens on wipe day?
Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 1 hours in.
Tags, lists
Where does [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills appear among Rust Data lists and filters?
These Rust Data lists include [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills: Modded Rust servers, Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?
These tags are published by [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts100 (Group limit): Team size tops out at 100; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into [US] ForgeRust PvE | No Raid/Kill | Raidable Bases | Skills?
In Rust, F1 opens the console: type client.connect 66.51.99.39:28019. Launch Rust on this page does the same by opening the game through Steam and connecting. https://forgerustservers.com is the website recorded for it.