Offline NA 66.51.99.57:28120 checked 1d ago
Lululand | PVE | Small
Connect
srv = rust.server("66.51.99.57:28121")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 10h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 10h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 10 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:46 UTC FW27d ago | 10 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 457275952
- map
- Procedural Map
- size
- 3000
- seed
- 457275952
Server
srv.info()- address
- 66.51.99.57:28120
- region
- NA
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:46 UTC
- hostname
- –
- first seen
- 1 Oct 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 27/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 26/200 |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 14/100 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 33 on average | 60/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 10/150 |
| 5 | US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 3/200 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Lululand | PVE | Small rank?
Player hours over the last seven days: #4,506 for Lululand | PVE | Small, #766 in North America, within the top 20% of the ranked set.
How full does Lululand | PVE | Small run?
Offline now for Lululand | PVE | Small, with the last sample 46 hours ago. Over the last seven days it averaged 1 players and peaked at 3. The 48-hour sample puts the busiest hour at 09:00 UTC, averaging 2 players.
Server data
How well does Lululand | PVE | Small perform?
Averaged over 48 hours: 32 server fps, never under 5. The entity count peaked at 79,345, covering buildings, deployables and the rest of the world. The memory field tops out at 2,286 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Lululand | PVE | Small run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Lululand | PVE | Small. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Lululand | PVE | Small, and is it up?
Lululand | PVE | Small is offline at this refresh; the last response came 46 hours ago. Count back 24 hours from its reported uptime to get the last restart. 131 of 168 hours up over the last 7 full days, or 78%. The first row Rust Data holds for it is dated 1 October 2026.
Which location does Lululand | PVE | Small run from?
In North America, Lululand | PVE | Small lists itself, using the NA tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 66.51.99.57:28120 is its address.
Settings and map
Which settings and rules does Lululand | PVE | Small run?
The name Lululand | PVE | Small carries no gather rate. No custom cap; the default of 8 players per group stands. softcore is the game mode here, and Facepunch's lighter mode, with partial loot kept. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on Lululand | PVE | Small?
The game generates the map on Lululand | PVE | Small: procedural, size 3,000, seed 457275952. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Lululand | PVE | Small wipe, and on what schedule?
Once a month Lululand | PVE | Small wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 13 hours ago. Its tags carry a monthly wipe schedule.
On Lululand | PVE | Small, what happens on wipe day?
The average peak over recent wipes is 10 players. Peak population on the latest wipe came 10 hours in.
Tags and filters
Where does Lululand | PVE | Small appear among Rust Data lists and filters?
These Rust Data lists include Lululand | PVE | Small: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Lululand | PVE | Small?
The game's server browser reads these tags from Lululand | PVE | Small: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^s (Softcore): On death you keep some of your inventory: that is Facepunch's softcore mode; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): North America is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Lululand | PVE | Small?
Enter client.connect 66.51.99.57:28120 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.