Rust Data

rustdata.spaceservers66.51.99.57:28121.ipynb

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Offline NA 66.51.99.57:28120 checked 1d ago

Lululand | PVE | Small

monthly wipes moddedoxidepvesoftcore

Connect

srv = rust.server("66.51.99.57:28121")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 1 # peak 3
rank #4,506 # top 20% · #766 in NA
last wipe 27d ago # monthly schedule
next wipe 7d 10h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5209:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608009:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. # The force wipe · high confidence

wipe-day peak10players, last three wipes

Coming wipes

inatkind
07d 10hThu 5 Nov, 19:00 UTCFW force wipe
135d 10hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 10 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:46 UTC FW27d ago 10 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 457275952
Map of Lululand | PVE | Small
map
Procedural Map
size
3000
seed
457275952
Open on RustMaps

Server

srv.info()
address
66.51.99.57:28120
region
NA
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 18:46 UTC
hostname
–
first seen
1 Oct 2026

About this server · in its own words

print(srv.description)
Small Map, Monthly Wipe, Nice basic mods Plugins: Remover, QuickSmelt, Backpacks, Teleport, Stacks, Z Levels, and a few others -- Great for low RAM/low spec computers --

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average27/200
1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average26/200
2Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average14/100
3Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 33 on average60/100
4[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 24 on average10/150
5US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average3/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Lululand | PVE | Small rank?

Player hours over the last seven days: #4,506 for Lululand | PVE | Small, #766 in North America, within the top 20% of the ranked set.

How full does Lululand | PVE | Small run?

Offline now for Lululand | PVE | Small, with the last sample 46 hours ago. Over the last seven days it averaged 1 players and peaked at 3. The 48-hour sample puts the busiest hour at 09:00 UTC, averaging 2 players.

Server data

How well does Lululand | PVE | Small perform?

Averaged over 48 hours: 32 server fps, never under 5. The entity count peaked at 79,345, covering buildings, deployables and the rest of the world. The memory field tops out at 2,286 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Lululand | PVE | Small run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Lululand | PVE | Small. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Lululand | PVE | Small, and is it up?

Lululand | PVE | Small is offline at this refresh; the last response came 46 hours ago. Count back 24 hours from its reported uptime to get the last restart. 131 of 168 hours up over the last 7 full days, or 78%. The first row Rust Data holds for it is dated 1 October 2026.

Which location does Lululand | PVE | Small run from?

In North America, Lululand | PVE | Small lists itself, using the NA tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 66.51.99.57:28120 is its address.

Settings and map

Which settings and rules does Lululand | PVE | Small run?

The name Lululand | PVE | Small carries no gather rate. No custom cap; the default of 8 players per group stands. softcore is the game mode here, and Facepunch's lighter mode, with partial loot kept. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Lululand | PVE | Small?

The game generates the map on Lululand | PVE | Small: procedural, size 3,000, seed 457275952. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does Lululand | PVE | Small wipe, and on what schedule?

Once a month Lululand | PVE | Small wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 13 hours ago. Its tags carry a monthly wipe schedule.

On Lululand | PVE | Small, what happens on wipe day?

The average peak over recent wipes is 10 players. Peak population on the latest wipe came 10 hours in.

Tags and filters

Where does Lululand | PVE | Small appear among Rust Data lists and filters?

These Rust Data lists include Lululand | PVE | Small: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on Lululand | PVE | Small?

The game's server browser reads these tags from Lululand | PVE | Small: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^s (Softcore): On death you keep some of your inventory: that is Facepunch's softcore mode; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): North America is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Lululand | PVE | Small?

Enter client.connect 66.51.99.57:28120 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,^s,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^s
Softcore On death you keep some of your inventory: that is Facepunch's softcore mode.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

NA
North America North America is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,965 players 11,641 servers online