Online NA 66.51.99.66:28050 checked 11m ago
US | Ducks PVE Community Server
Connect
srv = rust.server("66.51.99.66:28051")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 9% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 5h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 5h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 30 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:01 UTC FW27d ago | 9 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Haven ♥ Cozy PvE | No BP Wipe | 6k Map | NA · groups of 5 · monthly · 1 on average | 1/30 |
| 1 | ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 55 on average | 24/200 |
| 2 | [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 17/200 |
| 3 | [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly | NA · groups of 6 · biweekly · 13 on average | 10/100 |
| 4 | Rusty Spoons PvE | no raiding / stealing / killing | NA · groups of 10+ · monthly · 13 on average | 3/100 |
| 5 | MadRust PVE - Get Achievements | NA · groups of 8+ · monthly · 12 on average | 9/50 |
Quick answers
From the figures on this page.
Population
How does US | Ducks PVE Community Server compare in the rankings?
Ranked #2,071 on seven-day player hours, US | Ducks PVE Community Server is #328 in North America and in the top 9% of all ranked servers.
How many players does US | Ducks PVE Community Server hold at once?
The sample now reads 0 players for US | Ducks PVE Community Server, out of 25 slots. Over the last seven days it averaged 2 players and peaked at 9. The 48-hour sample puts the busiest hour at 21:00 UTC, averaging 4 players.
Server facts
How well does US | Ducks PVE Community Server perform?
Server fps over the last 48 hours averages 35; the floor is 10. Entity numbers reached 129,526, and that includes buildings, deployables and the rest. A high of 4,204 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What Rust version does US | Ducks PVE Community Server run?
Rust network protocol 2635 and build 168909 on Linux is what US | Ducks PVE Community Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is US | Ducks PVE Community Server, and is it up?
Online is the state at the latest refresh for US | Ducks PVE Community Server. Count back 1 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is US | Ducks PVE Community Server hosted?
The NA tag is what US | Ducks PVE Community Server uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 66.51.99.66:28050 is its address.
Rules, settings, map
Which rules apply on US | Ducks PVE Community Server, and what settings?
You will not find a gather rate in the string US | Ducks PVE Community Server. 6 players is the maximum per group. pve is the game mode here, and player combat is not allowed. The server browser lists it under Community. The plugin count is Oxide. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.
Which map has US | Ducks PVE Community Server loaded?
US | Ducks PVE Community Server runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.
Wipe data
When does US | Ducks PVE Community Server wipe, and on what schedule?
Once a month US | Ducks PVE Community Server wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 19 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
What is wipe day on US | Ducks PVE Community Server like?
Recent wipes averaged 9 players at their peak. 30 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold US | Ducks PVE Community Server, and which filters?
On Rust Data, US | Ducks PVE Community Server appears in these lists: Rust community servers, unfiltered, Rust PvE servers, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on US | Ducks PVE Community Server hold?
Read by the game's server browser, the tags US | Ducks PVE Community Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp25 (Max players): 25 slots in total; ts6 (Group limit): No team may exceed 6; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into US | Ducks PVE Community Server?
Enter client.connect 66.51.99.66:28050 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/7sctTtNb8N is the website recorded for it.
