Rust Data

rustdata.spaceservers66.51.99.66:28051.ipynb

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Online NA 66.51.99.66:28050 checked 11m ago

US | Ducks PVE Community Server

monthly wipes vanillaoxidepve

Connect

srv = rust.server("66.51.99.66:28051")
print(srv.connect_command)

Right now

srv.summary()
players now 0/25 # 0% full
7-day average 2 # peak 9
rank #2,071 # top 9% · #328 in NA
last wipe 27d ago # monthly schedule
next wipe 7d 5h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0246814:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers, top 18% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. # The force wipe · high confidence

wipe-day peak9players, last three wipes

Coming wipes

inatkind
07d 5hThu 5 Nov, 19:00 UTCFW force wipe
135d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 30 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:01 UTC FW27d ago 9 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Map of US | Ducks PVE Community Server
map
Custom Map
size
4500
seed
1337

Server

srv.info()
address
66.51.99.66:28050
region
NA
max players
25
group limit
6 max
wipe schedule
monthly
last wipe
1 Oct 2026, 18:01 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Welcome to Ducks PVE Community Server! A chill, friendly Rust experience built for players who want to build, explore, and survive without the constant threat of PvP. Server Features: Custom maps for fresh exploration Vanilla decay Monthly map wipes / Quarterly BP wipes Solo, Duo, Trio + Quads allowed Alliances welcome Noobs encouraged — everyone can learn and grow here Daily restarts at 3:00 AM PDT English-speaking server & admins PVE Rules: NO killing other players — includes sleepers. NO stealing — this covers bases, loot, horses, vehicles, and anything that isn’t yours. Base Protection & Entity Protection enabled to keep your builds safe when you upgrade higher then Twig. Bradley Day: Begins 2 days before force wipe — a perfect time to gear up and take on the challenge together. Playstyle: Build, explore, farm, and enjoy Rust without the stress of PvP. Work together, form alliances, and create your own community stories. Rule: No VPN usage allowed. User must not have been banned within the last 182 days.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Haven ♥ Cozy PvE | No BP Wipe | 6k MapNA · groups of 5 · monthly · 1 on average1/30
1ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average24/200
2[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average17/200
3[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱BiweeklyNA · groups of 6 · biweekly · 13 on average10/100
4Rusty Spoons PvE | no raiding / stealing / killingNA · groups of 10+ · monthly · 13 on average3/100
5MadRust PVE - Get AchievementsNA · groups of 8+ · monthly · 12 on average9/50

Quick answers

From the figures on this page.

Population

How does US | Ducks PVE Community Server compare in the rankings?

Ranked #2,071 on seven-day player hours, US | Ducks PVE Community Server is #328 in North America and in the top 9% of all ranked servers.

How many players does US | Ducks PVE Community Server hold at once?

The sample now reads 0 players for US | Ducks PVE Community Server, out of 25 slots. Over the last seven days it averaged 2 players and peaked at 9. The 48-hour sample puts the busiest hour at 21:00 UTC, averaging 4 players.

Server facts

How well does US | Ducks PVE Community Server perform?

Server fps over the last 48 hours averages 35; the floor is 10. Entity numbers reached 129,526, and that includes buildings, deployables and the rest. A high of 4,204 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does US | Ducks PVE Community Server run?

Rust network protocol 2635 and build 168909 on Linux is what US | Ducks PVE Community Server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is US | Ducks PVE Community Server, and is it up?

Online is the state at the latest refresh for US | Ducks PVE Community Server. Count back 1 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is US | Ducks PVE Community Server hosted?

The NA tag is what US | Ducks PVE Community Server uses to list itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 66.51.99.66:28050 is its address.

Rules, settings, map

Which rules apply on US | Ducks PVE Community Server, and what settings?

You will not find a gather rate in the string US | Ducks PVE Community Server. 6 players is the maximum per group. pve is the game mode here, and player combat is not allowed. The server browser lists it under Community. The plugin count is Oxide. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.

Which map has US | Ducks PVE Community Server loaded?

US | Ducks PVE Community Server runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.

Wipe data

When does US | Ducks PVE Community Server wipe, and on what schedule?

Once a month US | Ducks PVE Community Server wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 19 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.

What is wipe day on US | Ducks PVE Community Server like?

Recent wipes averaged 9 players at their peak. 30 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which lists on Rust Data hold US | Ducks PVE Community Server, and which filters?

On Rust Data, US | Ducks PVE Community Server appears in these lists: Rust community servers, unfiltered, Rust PvE servers, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on US | Ducks PVE Community Server hold?

Read by the game's server browser, the tags US | Ducks PVE Community Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp25 (Max players): 25 slots in total; ts6 (Group limit): No team may exceed 6; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): The server browser files it under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into US | Ducks PVE Community Server?

Enter client.connect 66.51.99.66:28050 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/7sctTtNb8N is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp25,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts6,^o

Game

gmrust
Game mode Survival play, standard Rust.
mp25
Max players 25 slots in total.
ts6
Group limit No team may exceed 6.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,292 players 11,842 servers online