Rust Data

rustdata.spaceservers66.51.99.69:28006.ipynb

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Online NA 66.51.99.69:28005 checked 12m ago

Settlers Village -50XGather / 50% Decay

monthly wipes moddedoxidepve

Connect

srv = rust.server("66.51.99.69:28006")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #10,249 # top 46% · #1291 in NA
last wipe 10d ago # monthly schedule
next wipe 7d 16h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75103:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 46% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. # The force wipe · high confidence

usual gap2 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 2.5

Coming wipes

inatkind
07d 16hThu 5 Nov, 19:00 UTCFW force wipe
135d 16hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sun 18 OctSun 4 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 23:03 UTC10d ago 2 NaN running 1
1 Sun 4 Oct, 10:08 UTC24d ago 1 halved by day 3 14.5 days 0
2 Fri 2 Oct, 10:05 UTC26d ago 2 held half 2 days 0
3 Thu 1 Oct, 18:13 UTC FW27d ago 2 NaN 0.7 days 0
4 Wed 30 Sep, 05:40 UTC28d ago 2 NaN 1.5 days 0
5 Thu 24 Sep, 05:22 UTC34d ago 1 halved by day 2 6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4096 · seed 1337
Map of Settlers Village -50XGather / 50% Decay
map
Custom Map
size
4096
seed
1337

Server

srv.info()
address
66.51.99.69:28005
region
NA
max players
50
group limit
16 max
wipe schedule
monthly
last wipe
18 Oct 2026, 23:53 UTC
hostname
–
first seen
24 Sep 2026

About this server · in its own words

print(srv.description)
Broclee Welcomes You 2 Settlers Village! - No B.P Wipes Monthly Wipe 1st Thursday Of Every Month - PvE Build Server, With Ranks And Perks - 2 Day Purge ( Last 2 Days Of Wipe) - Kits And In Game Shop - Vote To Skip Night - Very Noob Friendly -Non-Playing Active Admins -50X Gather and 50% Decay -Workbench Reaches Entire Base

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average60/200
1[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average44/200
2Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average50/100
3Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 32 on average73/100
4[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 25 on average27/150
5US | For all Mankind PVE | No Raiding/Killing/StealingNA · groups of 8+ · monthly · 12 on average11/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Settlers Village -50XGather / 50% Decay rank?

Player hours over the last seven days: #10,249 for Settlers Village -50XGather / 50% Decay, #1,291 in North America, within the top 46% of the ranked set.

How many players does Settlers Village -50XGather / 50% Decay hold at once?

The sample now reads 0 players for Settlers Village -50XGather / 50% Decay, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 05:00 UTC, mean 1 players.

Server facts

What does performance look like on Settlers Village -50XGather / 50% Decay?

Server fps over the last 48 hours averages 8; the floor is 5. Entity numbers reached 65,558, and that includes buildings, deployables and the rest. Memory peaked at 3,041 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Settlers Village -50XGather / 50% Decay?

Version Rust network protocol 2635 and build 168909 on Linux is reported by Settlers Village -50XGather / 50% Decay. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Settlers Village -50XGather / 50% Decay, and is it up?

The current sample puts Settlers Village -50XGather / 50% Decay online. A restart about 14 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 24 September 2026.

Where does Settlers Village -50XGather / 50% Decay sit?

In North America, Settlers Village -50XGather / 50% Decay lists itself, using the NA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.69:28005.

Map and rules

Which rules apply on Settlers Village -50XGather / 50% Decay, and what settings?

You will not find a gather rate in the string Settlers Village -50XGather / 50% Decay. Group size tops out at 16 players. Game mode pve, with this note: player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Settlers Village -50XGather / 50% Decay loaded?

Size 4,096, seed 1337: the procedural map on Settlers Village -50XGather / 50% Decay, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.

Wipe data

When does Settlers Village -50XGather / 50% Decay wipe, and on what schedule?

A single wipe each month, the force wipe, is all Settlers Village -50XGather / 50% Decay does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 10 days 2 hours ago. A monthly wipe schedule is published in its tags.

On Settlers Village -50XGather / 50% Decay, what happens on wipe day?

Recent wipes averaged 2 players at their peak. 23 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 33% of the time. The drop under half arrived by day 2.5 in the other cases.

Tags, lists

Which Rust Data filters and lists contain Settlers Village -50XGather / 50% Decay?

The Rust Data lists that Settlers Village -50XGather / 50% Decay fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meanings do the tags on Settlers Village -50XGather / 50% Decay hold?

Read by the game's server browser, the tags Settlers Village -50XGather / 50% Decay publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts16 (Group limit): Team size tops out at 16; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Settlers Village -50XGather / 50% Decay?

In Rust, F1 opens the console: type client.connect 66.51.99.69:28005. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts16
Group limit Team size tops out at 16.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,680 players 11,699 servers online