Online NA 66.51.99.76:28045 checked 9m ago
Bearly Surviving
Connect
srv = rust.server("66.51.99.76:28046")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 23% of all ranked servers, top 46% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 4 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:04 UTC FW27d ago | 5 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 58/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 32/200 |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 44/100 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 32 on average | 83/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 25 on average | 41/150 |
| 5 | US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 13/200 |
Quick answers
From the figures on this page.
Population data
What position does Bearly Surviving take in the server rankings?
Ranked #5,024 on seven-day player hours, Bearly Surviving is #855 in North America and in the top 23% of all ranked servers.
How many players does Bearly Surviving hold at once?
Current row: 0 players on Bearly Surviving, against 50 slots. Over the last seven days it averaged 0 players and peaked at 5.
Server facts
How smoothly does Bearly Surviving run?
Server fps over the last 48 hours averages 5; the floor is 5. Buildings, deployables and all else in the world took the count as high as 82,216 entities. Memory peaked at 2,857 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Bearly Surviving run?
Rust network protocol 2635 and build 168909 on Linux is what Bearly Surviving runs. The protocol has to match before you can join, and Steam does the updating.
Is Bearly Surviving up, and what does its uptime show?
Bearly Surviving reports itself online at the current refresh. A restart about 10 hours ago is what its reported uptime implies. Uptime of 86% across the last 7 full days: 144 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Bearly Surviving run from?
With its NA tag, Bearly Surviving lists itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.76:28045.
Rules, settings, map
What rules and settings are recorded for Bearly Surviving?
The name Bearly Surviving carries no gather rate. The group limit sits at the default of 8 players. Game mode pve, with this note: player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Bearly Surviving loaded?
Bearly Surviving runs a procedural map of size 4,096 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.
Wipe schedule
When does Bearly Surviving wipe, and on what schedule?
A single wipe each month, the force wipe, is all Bearly Surviving does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 27 days 6 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.
What is wipe day on Bearly Surviving like?
Across recent wipes the busiest point averaged 5 players. The crowd on the latest wipe topped out 4 hours after it began.
Lists and tags
Which lists on Rust Data hold Bearly Surviving, and which filters?
The Rust Data lists that Bearly Surviving fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Bearly Surviving hold?
These tags are published by Bearly Surviving and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to Bearly Surviving?
Enter client.connect 66.51.99.76:28045 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/pwQP862VSA is the website recorded for it.