Offline 68.117.72.243:28083 checked 25d ago
Phoenix Testing Server [DEV]
Connect
srv = rust.server("68.117.72.243:28084")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 68.117.72.243:28083
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Sep 2026, 01:31 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 162 on average | 30/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 44/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 31/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 9/200 |
| 5 | CSL Scenery Budget Test | groups of 8+ · 85 on average | 0/500 |
Quick answers
From the figures on this page.
Player counts
What position does Phoenix Testing Server [DEV] take in the server rankings?
Over the last seven days Phoenix Testing Server [DEV] sits at #15,922 on player hours, in the top 69% of ranked servers.
How many players does Phoenix Testing Server [DEV] hold at once?
Phoenix Testing Server [DEV] returns no live count at this refresh, having last been seen 25 days 17 hours ago.
Server facts
What is the Rust version on Phoenix Testing Server [DEV]?
Rust network protocol 2633 and build 163493 on Windows is what Phoenix Testing Server [DEV] runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Phoenix Testing Server [DEV], and is it up?
The latest sample has Phoenix Testing Server [DEV] offline, with a last sighting 25 days 17 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Phoenix Testing Server [DEV] hosted?
There is no region published for Phoenix Testing Server [DEV]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 68.117.72.243:28083.
Map and rules
Which settings and rules does Phoenix Testing Server [DEV] run?
You will not find a gather rate in the string Phoenix Testing Server [DEV]. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Phoenix Testing Server [DEV]?
The game generates its map: procedural, on Phoenix Testing Server [DEV].
Wipes and dates
On what schedule does Phoenix Testing Server [DEV] wipe?
The record for Phoenix Testing Server [DEV] holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 49 days ago.
Lists and tags
Where does Phoenix Testing Server [DEV] appear among Rust Data lists and filters?
The Rust Data lists that Phoenix Testing Server [DEV] fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Phoenix Testing Server [DEV] hold?
These tags are published by Phoenix Testing Server [DEV] and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163493 (Build): The server runs build 163493; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Phoenix Testing Server [DEV]?
Enter client.connect 68.117.72.243:28083 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.