Rust Data

rustdata.spaceservers68.117.72.243:28084.ipynb

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Offline 68.117.72.243:28083 checked 25d ago

Phoenix Testing Server [DEV]

moddedoxide

Connect

srv = rust.server("68.117.72.243:28084")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,922 # top 69%
last wipe 49d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
68.117.72.243:28083
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
9 Sep 2026, 01:31 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 162 on average30/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average126/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average44/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average31/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average9/200
5CSL Scenery Budget Testgroups of 8+ · 85 on average0/500

Quick answers

From the figures on this page.

Player counts

What position does Phoenix Testing Server [DEV] take in the server rankings?

Over the last seven days Phoenix Testing Server [DEV] sits at #15,922 on player hours, in the top 69% of ranked servers.

How many players does Phoenix Testing Server [DEV] hold at once?

Phoenix Testing Server [DEV] returns no live count at this refresh, having last been seen 25 days 17 hours ago.

Server facts

What is the Rust version on Phoenix Testing Server [DEV]?

Rust network protocol 2633 and build 163493 on Windows is what Phoenix Testing Server [DEV] runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Phoenix Testing Server [DEV], and is it up?

The latest sample has Phoenix Testing Server [DEV] offline, with a last sighting 25 days 17 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Phoenix Testing Server [DEV] hosted?

There is no region published for Phoenix Testing Server [DEV]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 68.117.72.243:28083.

Map and rules

Which settings and rules does Phoenix Testing Server [DEV] run?

You will not find a gather rate in the string Phoenix Testing Server [DEV]. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Phoenix Testing Server [DEV]?

The game generates its map: procedural, on Phoenix Testing Server [DEV].

Wipes and dates

On what schedule does Phoenix Testing Server [DEV] wipe?

The record for Phoenix Testing Server [DEV] holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 49 days ago.

Lists and tags

Where does Phoenix Testing Server [DEV] appear among Rust Data lists and filters?

The Rust Data lists that Phoenix Testing Server [DEV] fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Phoenix Testing Server [DEV] hold?

These tags are published by Phoenix Testing Server [DEV] and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163493 (Build): The server runs build 163493; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join Phoenix Testing Server [DEV]?

Enter client.connect 68.117.72.243:28083 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players The server lists 5 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163493
Build The server runs build 163493.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,616 players 11,643 servers online