Offline NA · us1 73.118.160.42:28015 checked 1d ago
Local
Connect
srv = rust.server("73.118.160.42:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 48% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 31 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:38 UTC FW28d ago | 1 | NaN | running | 1 |
| 1 | Wed 30 Sep, 02:55 UTC29d ago | 2 | NaN | 1.6 days | 0 |
| 2 | Sun 27 Sep, 20:26 UTC31d ago | 1 | held half | 2.3 days | 1 |
| 3 | Fri 18 Sep, 03:18 UTC41d ago | 1 | halved by day 5 | 9.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 73.118.160.42:28015
- region
- NA · us1
- max players
- 12
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:38 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 49 on average | 42/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 37 on average | 36/200 |
| 2 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 36 on average | 96/100 |
| 3 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 23/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 20/150 |
| 5 | US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 14/200 |
Quick answers
From the figures on this page.
Player counts
How does Local compare in the rankings?
Ranked #10,651 on seven-day player hours, Local is #1,301 in North America and in the top 48% of all ranked servers.
How full does Local run?
Local returns no live count at this refresh, having last been seen 37 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 06:00 UTC is the busiest, at 1 players.
Server facts
Which Rust version is Local on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Local. The protocol has to match before you can join, and Steam does the updating.
Is Local up, and what does its uptime show?
Offline now for Local, last seen 37 hours ago. Uptime of 2% across the last 7 full days: 4 hours of 168. Its earliest recorded date in Rust Data is 17 September 2026.
In which location is Local hosted?
With its NA tag, Local lists itself in North America; its region code is us1. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 73.118.160.42:28015 is its address.
Map and rules
Which rules apply on Local, and what settings?
No gather rate appears in the name: Local. The group limit sits at the default of 8 players. Game mode roleplay, with this note: rules, towns and jobs for roleplay. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. The VAC field reads off.
Wipe data
On what schedule does Local wipe?
A single wipe each month, the force wipe, is all Local does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 28 days 2 hours ago. A monthly wipe schedule is published in its tags.
What is wipe day on Local like?
Across recent wipes the busiest point averaged 1 players. 31 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. The drop under half arrived by day 5 in the other cases.
Lists and tags
Where does Local appear among Rust Data lists and filters?
These Rust Data lists include Local: Modded Rust servers, Rust PvE servers, Rust roleplay servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Local?
Read by the game's server browser, the tags Local publishes are: gmrust (Game mode): Survival play, standard Rust; mp12 (Max players): The server lists 12 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $rus1 (Region code): us1 is the region code recorded; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^r (Roleplay): Roleplay server; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game; NA (North America): In the server browser it sits under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Local?
The manual route: launch Rust, F1, then client.connect 73.118.160.42:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.