Rust Data

rustdata.spaceservers73.82.177.252:28017.ipynb

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Offline 73.82.177.252:28015 checked 17d ago

Chip's Test Server

moddedoxide

Connect

srv = rust.server("73.82.177.252:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,307 # top 70%
last wipe 17d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep12 Oct14 Oct16 Oct18 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 20:28 UTC17d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
73.82.177.252:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 21:31 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RustForNoobs.com Primitive | Bow / Melee | MedievalNA · groups of 16+ · biweekly · 1 on average1/50
1[US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 22 on average11/400
2[EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 16 on average19/400
3JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average0/120
4JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average1/120
5Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average1/100

Quick answers

From the figures on this page.

Player counts

How does Chip's Test Server compare in the rankings?

Rank #15,307 on seven-day player hours for Chip's Test Server, within the top 70% of all ranked servers.

What population does Chip's Test Server carry?

The current row shows Chip's Test Server offline; the last response was 17 days 10 hours ago.

Server data

Which Rust version is Chip's Test Server on?

Rust network protocol 2634 and build 167398 on Linux is what Chip's Test Server runs. Steam updates your game for you, but the protocol must match to join.

Is Chip's Test Server up, and what does its uptime show?

Chip's Test Server is offline at this refresh; the last response came 17 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 15 September 2026.

Where does Chip's Test Server sit?

For Chip's Test Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 73.82.177.252:28015 is its address.

Map and rules

Which settings and rules does Chip's Test Server run?

You will not find a gather rate in the string Chip's Test Server. The group limit sits at the default of 8 players. Game mode primitive, with this note: guns are out, replaced by bows, spears and melee. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has Chip's Test Server loaded?

A procedural map runs on Chip's Test Server, generated by the game.

Wipe schedule

On what schedule does Chip's Test Server wipe?

Too few wipes are on record for Chip's Test Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 17 days 12 hours ago.

What is wipe day on Chip's Test Server like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Where does Chip's Test Server appear among Rust Data lists and filters?

The Rust Data lists that Chip's Test Server fits are: Modded Rust servers and Primitive Rust servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Chip's Test Server?

These tags are published by Chip's Test Server and read by the game's server browser: gmprimitive (Game mode): Game mode: primitive, with bows, spears and melee and no guns; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to Chip's Test Server?

Enter client.connect 73.82.177.252:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmprimitive,cs167398,ts8,^o^z

Game

gmprimitive
Game mode Game mode: primitive, with bows, spears and melee and no guns.
mp5
Max players 5 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167398
Build Recorded game build: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,885 players 11,698 servers online