Rust Data

rustdata.spaceservers74.79.99.27:28017.ipynb

Run all rust-data · live

‹ All servers

Offline NA 74.79.99.27:28015 checked 10d ago

[US] Skippy's Test Lab | 5x | PVE |

5x monthly wipes vanillamoddedcarbon

Connect

srv = rust.server("74.79.99.27:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #14,183 # top 65% · #1480 in NA
last wipe 25d ago # monthly schedule
next wipe 8d 16h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 65% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. # The force wipe · high confidence

usual gap2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

Coming wipes

inatkind
08d 16hThu 5 Nov, 19:00 UTCFW force wipe
136d 16hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 23:12 UTC25d ago 1 NaN running 1
1 Thu 1 Oct, 20:00 UTC FW26d ago 1 NaN 1.1 days 1
2 Tue 29 Sep, 22:27 UTC28d ago 1 NaN 1.9 days 0
3 Sun 27 Sep, 20:43 UTC30d ago 1 halved by day 1 2.1 days 0
4 Sat 26 Sep, 22:43 UTC31d ago 1 NaN 0.9 days 0
5 Wed 23 Sep, 03:04 UTC34d ago 1 held half 3.8 days 1
6 Sun 20 Sep, 03:45 UTC37d ago 2 held half 3 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Map of [US] Skippy's Test Lab |  5x  | PVE |
map
Custom Map
size
4500
seed
1337

Server

srv.info()
address
74.79.99.27:28015
region
NA
max players
20
group limit
8, the default
wipe schedule
monthly
last wipe
2 Oct 2026, 23:12 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Skippy’s Test Lab This is where I mess around with custom plugins, test weird ideas, build stuff, break stuff, and see what actually works. Expect custom systems, experiments, events, map changes, and the occasional “well… that wasn’t supposed to happen.” It’s a laid-back place to explore, mess around, help test things, and see what we can make Rust do. Things may change without warning — that’s kinda the point. Come poke around. Weird ideas welcome.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 7 on average14/200
1AnythingGoes | 100x PvP | No BP | Kits | MyMiniNA · groups of 16+ · 100x · monthly · 4 on average6/50
2Builders Like UsNA · groups of 32+ · monthly · 2 on average0/100
3TURBOSBLAST! US PVP | MONTHLY | ZOMBIES | Deep Sea Build | NEW!NA · groups of 8+ · monthly · 1 on average2/200
4[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average175/999
5Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 12 on average27/150

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does [US] Skippy's Test Lab | 5x | PVE | rank?

Player hours over the last seven days: #14,183 for [US] Skippy's Test Lab | 5x | PVE |, #1,480 in North America, within the top 65% of the ranked set.

How full does [US] Skippy's Test Lab | 5x | PVE | run?

[US] Skippy's Test Lab | 5x | PVE | returns no live count at this refresh, having last been seen 10 days 21 hours ago.

About the server

Which Rust version is [US] Skippy's Test Lab | 5x | PVE | on?

Rust network protocol 2634 and build 167781 on Windows is what [US] Skippy's Test Lab | 5x | PVE | runs. The protocol has to match before you can join, and Steam does the updating.

Is [US] Skippy's Test Lab | 5x | PVE | up, and what does its uptime show?

The latest sample has [US] Skippy's Test Lab | 5x | PVE | offline, with a last sighting 10 days 21 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is [US] Skippy's Test Lab | 5x | PVE | hosted?

The NA tag is what [US] Skippy's Test Lab | 5x | PVE | uses to list itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 74.79.99.27:28015.

Settings and map

Which rules apply on [US] Skippy's Test Lab | 5x | PVE |, and what settings?

The name carries the figure: [US] Skippy's Test Lab | 5x | PVE | runs 5x gather. The group limit sits at the default of 8 players. Recorded as build & creative, building in a sandbox, no gathering. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat status: VAC on.

Which map has [US] Skippy's Test Lab | 5x | PVE | selected?

The game generates the map on [US] Skippy's Test Lab | 5x | PVE |: procedural, size 4,500, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.

Wipes and dates

When does [US] Skippy's Test Lab | 5x | PVE | wipe, and on what schedule?

Once a month [US] Skippy's Test Lab | 5x | PVE | wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 25 days 3 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.

What is wipe day on [US] Skippy's Test Lab | 5x | PVE | like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 50% of recent wipes. The drop under half arrived by day 1 in the other cases.

Tags and filters

Where does [US] Skippy's Test Lab | 5x | PVE | appear among Rust Data lists and filters?

The Rust Data lists that [US] Skippy's Test Lab | 5x | PVE | fits are: Modded Rust servers, Rust servers filtered by gather rate: 5x, Servers with build or creative tags, Rust creative servers, listed and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x.

Which meanings do the tags on [US] Skippy's Test Lab | 5x | PVE | hold?

These tags are published by [US] Skippy's Test Lab | 5x | PVE | and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): 20 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^c (Creative): Build freely, with no gathering: sandbox mode; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to [US] Skippy's Test Lab | 5x | PVE |?

Enter client.connect 74.79.99.27:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,^z,^y,^m,^v,^c,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players 20 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^c
Creative Build freely, with no gathering: sandbox mode.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,469 players 11,646 servers online