Rust Data

rustdata.spaceservers75.109.7.103:28016.ipynb

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Offline 75.109.7.103:28015 checked 10h ago

XESSIVEMINDS HUNTING

moddedcarbon

Connect

srv = rust.server("75.109.7.103:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/150 # 1% full
7-day average 0 # peak 1
rank #8,383 # top 38%
last wipe 3d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75114:0016:0018:0020:0001:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608014:0016:0018:0020:0001:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep2 Oct4 Oct26 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 17:09 UTC3d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1337
Map of XESSIVEMINDS HUNTING
map
Custom Map
size
5000
seed
1337

Server

srv.info()
address
75.109.7.103:28015
region
–
max players
150
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 16:46 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RustForNoobs.com Primitive | Bow / Melee | MedievalNA · groups of 16+ · biweekly · 1 on average1/50
1[US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 21 on average27/400
2[EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 16 on average15/400
3JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average8/120
4JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average6/120
5Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average10/100

Quick answers

From the figures on this page.

Population data

How does XESSIVEMINDS HUNTING compare in the rankings?

Player hours over seven days put XESSIVEMINDS HUNTING at #8,383, in the top 38% of the ranked set.

What population does XESSIVEMINDS HUNTING carry?

Offline now for XESSIVEMINDS HUNTING, with the last sample 10 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 15:00 UTC, mean 1 players.

Server data

What does performance look like on XESSIVEMINDS HUNTING?

The 48-hour average is 60 server fps, with a low of 60. Entity numbers reached 156,454, and that includes buildings, deployables and the rest. The memory field tops out at 2,915 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is XESSIVEMINDS HUNTING on?

Rust network protocol 2635 and build 168909 on Windows is what XESSIVEMINDS HUNTING runs. Steam updates your game for you, but the protocol must match to join.

How reliable is XESSIVEMINDS HUNTING, and is it up?

XESSIVEMINDS HUNTING is offline at this refresh; the last response came 10 hours ago. Count back 1 hours from its reported uptime to get the last restart. 16 of 168 hours up over the last 7 full days, or 10%. Rust Data logged it first on 27 September 2026.

In which location is XESSIVEMINDS HUNTING hosted?

There is no region published for XESSIVEMINDS HUNTING. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 75.109.7.103:28015.

Map and rules

Which rules apply on XESSIVEMINDS HUNTING, and what settings?

You will not find a gather rate in the string XESSIVEMINDS HUNTING. Eight players per group: that is the game's default, and it applies here. Game mode primitive, with this note: bows, spears and melee in place of guns. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.

Which map has XESSIVEMINDS HUNTING selected?

The game generates the map on XESSIVEMINDS HUNTING: procedural, size 5,000, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.

Wipes and dates

When does XESSIVEMINDS HUNTING wipe, and how often?

The record for XESSIVEMINDS HUNTING holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 5 hours ago.

On XESSIVEMINDS HUNTING, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 18 hours in.

Lists and tags

Which lists on Rust Data hold XESSIVEMINDS HUNTING, and which filters?

The Rust Data lists that XESSIVEMINDS HUNTING fits are: Modded Rust servers and Primitive Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on XESSIVEMINDS HUNTING hold?

The game's server browser reads these tags from XESSIVEMINDS HUNTING: gmprimitive (Game mode): No guns here; primitive rules mean bows, spears and melee; mp150 (Max players): 150 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join XESSIVEMINDS HUNTING?

In Rust, F1 opens the console: type client.connect 75.109.7.103:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2635,gmprimitive,cs168909,ts8,^z,^y

Game

gmprimitive
Game mode No guns here; primitive rules mean bows, spears and melee.
mp150
Max players 150 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 67,584 players 11,791 servers online