Online NA 75.24.125.243:28015 checked 13m ago
Degenerate's Zombie Survival
Connect
srv = rust.server("75.24.125.243:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 10h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 10h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 23:03 UTC FW27d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4750 · seed 1
- map
- Procedural Map
- size
- 4750
- seed
- 1
Server
srv.info()- address
- 75.24.125.243:28015
- region
- NA
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 23:03 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 29/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 38 on average | 27/200 |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 19/100 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 33 on average | 59/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 24 on average | 13/150 |
| 5 | US | For all Mankind PVE | No Raiding/Killing/Stealing | NA · groups of 8+ · monthly · 12 on average | 3/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Degenerate's Zombie Survival rank?
On seven-day player hours Degenerate's Zombie Survival is #6,200 overall and #998 in North America, inside the top 28% of all ranked servers.
How full does Degenerate's Zombie Survival run?
The sample now reads 0 players for Degenerate's Zombie Survival, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 10:00 UTC, mean 0 players.
About the server
How well does Degenerate's Zombie Survival perform?
The 48-hour average is 46 server fps, with a low of 8. Buildings, deployables and all else in the world took the count as high as 233,123 entities. The memory field tops out at 9,235 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Degenerate's Zombie Survival run?
Rust network protocol 2635 and build 168909 on Windows is what Degenerate's Zombie Survival runs. Joining needs the same protocol on your game; Steam handles the update.
Is Degenerate's Zombie Survival up, and what does its uptime show?
Online is the state at the latest refresh for Degenerate's Zombie Survival. Count back 4 days 12 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.
Where does Degenerate's Zombie Survival sit?
With its NA tag, Degenerate's Zombie Survival lists itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 75.24.125.243:28015 is its address.
Settings and map
Which rules apply on Degenerate's Zombie Survival, and what settings?
You will not find a gather rate in the string Degenerate's Zombie Survival. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Only premium players get in. Anti-cheat status: VAC on.
Which map has Degenerate's Zombie Survival loaded?
Size 4,750, seed 1: the procedural map on Degenerate's Zombie Survival, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe data
On what schedule does Degenerate's Zombie Survival wipe?
A single wipe each month, the force wipe, is all Degenerate's Zombie Survival does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 9 hours ago. The tags list wipes as monthly.
On Degenerate's Zombie Survival, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. 42 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold Degenerate's Zombie Survival, and which filters?
On Rust Data, Degenerate's Zombie Survival appears in these lists: Modded Rust servers, Rust PvE servers, Rust servers named for the undead and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Degenerate's Zombie Survival?
These tags are published by Degenerate's Zombie Survival and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): PvE: the world is the threat, not other players; ^q (Premium): Only premium players get in; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): In the server browser it sits under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Degenerate's Zombie Survival?
The manual route: launch Rust, F1, then client.connect 75.24.125.243:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. Only premium players get in. You will find its website at https://discord.com/invite/N7XbpghRpC.
