Offline 75.72.120.87:28015 checked 41d ago
My Server Name
Connect
srv = rust.server("75.72.120.87:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 75.72.120.87:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Sep 2026, 01:43 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(5)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US East] Facepunch Primitive 1 | NA · groups of 8+ · monthly · 21 on average | 5/400 |
| 1 | [EU] Facepunch Primitive 1 | EU · groups of 8+ · monthly · 15 on average | 13/400 |
| 2 | JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | EU · groups of 16+ · 3x · biweekly · 5 on average | 2/120 |
| 3 | JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | NA · groups of 16+ · 3x · biweekly · 4 on average | 3/120 |
| 4 | Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe | EU · duo · monthly · 6 on average | 5/100 |
Quick answers
From the figures on this page.
Player counts
How does My Server Name compare in the rankings?
Player hours over seven days put My Server Name at #13,360, in the top – of the ranked set.
What population does My Server Name carry?
My Server Name returns no live count at this refresh, having last been seen 41 days 9 hours ago.
Server data
Which Rust version is My Server Name on?
Rust network protocol 2633 and build 164434 on Windows is what My Server Name runs. Steam updates your game for you, but the protocol must match to join.
How reliable is My Server Name, and is it up?
My Server Name is offline at this refresh; the last response came 41 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 17 September 2026.
Which location does My Server Name run from?
For My Server Name, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 75.72.120.87:28015.
Map and rules
What rules and settings are recorded for My Server Name?
The name My Server Name carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as primitive, guns are out, replaced by bows, spears and melee. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. Anti-cheat status: VAC on.
Which map has My Server Name loaded?
A procedural map runs on My Server Name, generated by the game.
Wipes and dates
On what schedule does My Server Name wipe?
A rhythm cannot be read from the wipes of My Server Name on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 41 days 11 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain My Server Name?
The Rust Data lists that My Server Name fits are: Modded Rust servers and Primitive Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on My Server Name?
These tags are published by My Server Name and read by the game's server browser: gmprimitive (Game mode): No guns here; primitive rules mean bows, spears and melee; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164434 (Build): Recorded game build: 164434; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to My Server Name?
The manual route: launch Rust, F1, then client.connect 75.72.120.87:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.