Rust Data

rustdata.spaceservers76.118.19.92:28017.ipynb

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Offline 76.118.19.92:28015 checked 37d ago

Luke's PvE Rust

moddedoxide

Connect

srv = rust.server("76.118.19.92:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/4 # 25% full
7-day average 0 # peak –
rank #14,130 # top 61%
last wipe 42d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 17 Sep, 00:13 UTC42d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
76.118.19.92:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
17 Sep 2026, 00:13 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0RustForNoobs.com Primitive | Bow / Melee | MedievalNA · groups of 16+ · biweekly · 1 on average1/50
1[US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 21 on average18/400
2[EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 16 on average13/400
3JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average2/120
4JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average3/120
5Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average1/100

Quick answers

From the figures on this page.

Population

What position does Luke's PvE Rust take in the server rankings?

Player hours over seven days put Luke's PvE Rust at #14,130, in the top 61% of the ranked set.

How many players does Luke's PvE Rust hold at once?

Offline now for Luke's PvE Rust, with the last sample 37 days 7 hours ago.

Server facts

Which Rust version is Luke's PvE Rust on?

Version Rust network protocol 2633 and build 163207 on Windows is reported by Luke's PvE Rust. Steam updates your game for you, but the protocol must match to join.

How reliable is Luke's PvE Rust, and is it up?

Luke's PvE Rust is offline at this refresh; the last response came 37 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.

Where does Luke's PvE Rust sit?

For Luke's PvE Rust, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 76.118.19.92:28015.

Map and rules

Which settings and rules does Luke's PvE Rust run?

You will not find a gather rate in the string Luke's PvE Rust. Eight players per group: that is the game's default, and it applies here. Game mode primitive, with this note: bows, spears and melee in place of guns. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Luke's PvE Rust loaded?

Luke's PvE Rust runs a procedural map, which the game generates.

Wipe schedule

When does Luke's PvE Rust wipe, and on what schedule?

A rhythm cannot be read from the wipes of Luke's PvE Rust on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 42 days 7 hours ago.

On Luke's PvE Rust, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Where does Luke's PvE Rust appear among Rust Data lists and filters?

These Rust Data lists include Luke's PvE Rust: Modded Rust servers and Primitive Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Luke's PvE Rust?

Read by the game's server browser, the tags Luke's PvE Rust publishes are: gmprimitive (Game mode): No guns here; primitive rules mean bows, spears and melee; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs163207 (Build): Recorded game build: 163207; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Luke's PvE Rust?

In Rust, F1 opens the console: type client.connect 76.118.19.92:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2633,gmprimitive,cs163207,ts8,^o^z

Game

gmprimitive
Game mode No guns here; primitive rules mean bows, spears and melee.
mp4
Max players Slot count: 4.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs163207
Build Recorded game build: 163207.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 42,162 players 11,632 servers online