Rust Data

rustdata.spaceservers79.112.67.243:28017.ipynb

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Offline 79.112.67.243:28015 checked 37d ago

Rust Calibration

moddedcarbon

Connect

srv = rust.server("79.112.67.243:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,463 # no region published
last wipe 53d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
79.112.67.243:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
4 Sep 2026, 09:11 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 162 on average35/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average50/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average36/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average7/200
5CSL Scenery Budget Testgroups of 8+ · 85 on average0/500

Quick answers

From the figures on this page.

Population

How does Rust Calibration compare in the rankings?

Player hours over seven days put Rust Calibration at #15,463, in the top – of the ranked set.

What population does Rust Calibration carry?

Offline now for Rust Calibration, with the last sample 37 days 4 hours ago.

About the server

What is the Rust version on Rust Calibration?

Rust network protocol 2633 and build 162929 on Windows is what Rust Calibration runs. Steam updates your game for you, but the protocol must match to join.

Is Rust Calibration up, and what does its uptime show?

The latest sample has Rust Calibration offline, with a last sighting 37 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 19 September 2026.

Which location does Rust Calibration run from?

For Rust Calibration, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 79.112.67.243:28015 is its address.

Rules, settings, map

What rules and settings are recorded for Rust Calibration?

The name Rust Calibration carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.

What is the map on Rust Calibration?

A procedural map runs on Rust Calibration, generated by the game.

Wipes and dates

When does Rust Calibration wipe, and on what schedule?

Too few wipes are on record for Rust Calibration to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 53 days 15 hours ago.

Lists and tags

Where does Rust Calibration appear among Rust Data lists and filters?

These Rust Data lists include Rust Calibration: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Rust Calibration?

Read by the game's server browser, the tags Rust Calibration publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs162929 (Build): The server runs build 162929; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Rust Calibration?

The manual route: launch Rust, F1, then client.connect 79.112.67.243:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs162929
Build The server runs build 162929.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,756 players 11,679 servers online