Offline 79.136.0.124:38016 checked 43d ago
12G Rust Build Server
Connect
srv = rust.server("79.136.0.124:38015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Building spaces
- size
- –
- seed
- –
Server
srv.info()- address
- 79.136.0.124:38016
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Aug 2026, 05:02 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+] | groups of 10+ · monthly · 15 on average | 6/200 |
| 1 | CZ/EU Farming Industry PVE | EU · groups of 8+ · monthly · 4 on average | 4/50 |
| 2 | CZ/SK PVE!! No raid_No kill :-) RUSTUJ | groups of 8+ · 3 on average | 2/30 |
| 3 | BroinRust [PVE CLASSIC EU/EA] | EU · groups of 8+ · monthly · 3 on average | 3/200 |
| 4 | BroinRust [PVE MOD EU/EA] | EU · groups of 10+ · biweekly · 3 on average | 0/200 |
| 5 | CZ/SK RELAX PVE | groups of 8+ · monthly · 3 on average | 4/30 |
Quick answers
From the figures on this page.
Population data
What position does 12G Rust Build Server take in the server rankings?
Rank #15,098 on seven-day player hours for 12G Rust Build Server, within the top – of all ranked servers.
How full does 12G Rust Build Server run?
The current row shows 12G Rust Build Server offline; the last response was 43 days 16 hours ago.
About the server
Which Rust version is 12G Rust Build Server on?
Version Rust network protocol 2632 and build 161125 on Linux is reported by 12G Rust Build Server. Joining needs the same protocol on your game; Steam handles the update.
Is 12G Rust Build Server up, and what does its uptime show?
The latest sample has 12G Rust Build Server offline, with a last sighting 43 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.
Where does 12G Rust Build Server sit?
No region is published by 12G Rust Build Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 79.136.0.124:38016.
Map and rules
What rules and settings are recorded for 12G Rust Build Server?
The name 12G Rust Build Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: player combat is not allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Wipes and dates
On what schedule does 12G Rust Build Server wipe?
A rhythm cannot be read from the wipes of 12G Rust Build Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 65 days 17 hours ago.
Tags, lists
Which Rust Data filters and lists contain 12G Rust Build Server?
These Rust Data lists include 12G Rust Build Server: Modded Rust servers, Servers with build or creative tags and Rust PvE servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on 12G Rust Build Server hold?
The game's server browser reads these tags from 12G Rust Build Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2632 (Protocol): Protocol 2632 is required; a different game version cannot connect; cs161125 (Build): Build number: 161125; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into 12G Rust Build Server?
In Rust, F1 opens the console: type client.connect 79.136.0.124:38016. Launch Rust on this page does the same by opening the game through Steam and connecting.