Online 79.137.98.154:28020 checked 13m ago
[EU] Facepunch Premium 5
Connect
srv = rust.server("79.137.98.154:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 4% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 45, 47 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:40 UTC FW28d ago | 45 | NaN | running | 3 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 860265253
- map
- Procedural Map
- size
- 4500
- seed
- 860265253
Server
srv.info()- address
- 79.137.98.154:28020
- region
- –
- max players
- 300
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:40 UTC
- hostname
- eu__premium__5.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EU] Facepunch 1 | 180/400 |
| 1 | [EU East] Facepunch 4 | 139/350 |
| 2 | [EU] Facepunch Premium 1 | 124/350 |
| 3 | [EU] Facepunch Softcore 1 | 94/400 |
| 4 | [EU East] Facepunch 5 | 83/350 |
| 5 | [EU] Facepunch Softcore 3 | 73/400 |
| 6 | [EU] Facepunch Softcore 2 | 58/400 |
| 7 | [EA] Softcore 1 | 57/350 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 458/500 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 213 on average | 255/275 |
| 2 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 125 on average | 93/125 |
| 3 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 120 on average | 160/300 |
| 4 | Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 61 on average | 130/200 |
| 5 | MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10 | EU · groups of 16+ · monthly · 43 on average | 81/150 |
Quick answers
From the figures on this page.
Player counts
What position does [EU] Facepunch Premium 5 take in the server rankings?
Over the last seven days [EU] Facepunch Premium 5 sits at #969 on player hours, in the top 4% of ranked servers.
What population does [EU] Facepunch Premium 5 carry?
Current row: 10 players on [EU] Facepunch Premium 5, against 300 slots. Over the last seven days it averaged 9 players and peaked at 26. Peak hour in the last 48 hours: 19:00 UTC, mean 14 players.
Server data
How smoothly does [EU] Facepunch Premium 5 run?
Averaged over 48 hours: 229 server fps, never under 217. The entity count peaked at 161,168, covering buildings, deployables and the rest of the world. The memory field tops out at 5,916 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on [EU] Facepunch Premium 5?
The build is Rust network protocol 2635 and build 168909 on Windows, run by [EU] Facepunch Premium 5. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [EU] Facepunch Premium 5, and is it online now?
[EU] Facepunch Premium 5 reports itself online at the current refresh. The uptime it reports puts the last restart about 4 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does [EU] Facepunch Premium 5 run from?
The name of [EU] Facepunch Premium 5 points to Europe, even though no region tag is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 79.137.98.154:28020.
Settings and map
Which settings and rules does [EU] Facepunch Premium 5 run?
You will not find a gather rate in the string [EU] Facepunch Premium 5. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. The in-game Official tab lists it. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. Joining requires Rust's premium status. Anti-cheat status: VAC on.
Which map has [EU] Facepunch Premium 5 loaded?
Size 4,500, seed 860265253: the procedural map on [EU] Facepunch Premium 5, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does [EU] Facepunch Premium 5 wipe, and on what schedule?
The only wipe [EU] Facepunch Premium 5 takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 28 days ago, and that is the one in play. A monthly wipe schedule is published in its tags.
What is wipe day on [EU] Facepunch Premium 5 like?
The average peak over recent wipes is 45 players. The crowd on the latest wipe topped out 47 hours after it began.
Lists and tags
Where does [EU] Facepunch Premium 5 appear among Rust Data lists and filters?
These Rust Data lists include [EU] Facepunch Premium 5: EU Rust servers, Official Rust servers, Rust tutorial servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.
Who operates [EU] Facepunch Premium 5?
A playrust.com hostname is published by [EU] Facepunch Premium 5 and by 124 other servers we track, which suggests the same operator runs them.
How should you read the server tags on [EU] Facepunch Premium 5?
Read by the game's server browser, the tags [EU] Facepunch Premium 5 publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp300 (Max players): 300 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; ^q (Premium): Joining requires Rust's premium status; sc2 (Custom tag): A plugin or the owner added this; standard Rust does not define it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to [EU] Facepunch Premium 5?
Enter client.connect 79.137.98.154:28020 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. Joining requires Rust's premium status.
