Connect
srv = rust.server("79.137.98.160:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 29, 47 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:42 UTC FW28d ago | 29 | NaN | running | 5 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 159513066
- map
- Procedural Map
- size
- 4500
- seed
- 159513066
Server
srv.info()- address
- 79.137.98.160:28020
- region
- –
- max players
- 300
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:42 UTC
- hostname
- eu14.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EU] Facepunch 1 | 197/400 |
| 1 | [EU East] Facepunch 4 | 140/350 |
| 2 | [EU] Facepunch Premium 1 | 124/350 |
| 3 | [EU] Facepunch Softcore 1 | 112/400 |
| 4 | [EU] Facepunch Softcore 2 | 81/400 |
| 5 | [EU East] Facepunch 5 | 80/350 |
| 6 | [EU] Facepunch Softcore 3 | 71/400 |
| 7 | [EA] Softcore 1 | 56/350 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 439/475 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 212 on average | 259/300 |
| 2 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 125 on average | 95/125 |
| 3 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 119 on average | 169/300 |
| 4 | Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 62 on average | 131/200 |
| 5 | MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10 | EU · groups of 16+ · monthly · 44 on average | 79/150 |
Quick answers
From the figures on this page.
Population
What position does [EU] Facepunch 14 take in the server rankings?
Over the last seven days [EU] Facepunch 14 sits at #1,238 on player hours, in the top 6% of ranked servers.
What population does [EU] Facepunch 14 carry?
[EU] Facepunch 14 reports 11 players at this refresh, with 300 slots configured. Over the last seven days it averaged 6 players and peaked at 18. The 48-hour sample puts the busiest hour at 21:00 UTC, averaging 13 players.
About the server
How well does [EU] Facepunch 14 perform?
The 48-hour average is 220 server fps, with a low of 197. Entity numbers reached 134,247, and that includes buildings, deployables and the rest. The memory field tops out at 5,336 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on [EU] Facepunch 14?
Rust network protocol 2635 and build 168909 on Windows is what [EU] Facepunch 14 runs. Steam updates your game for you, but the protocol must match to join.
How reliable is [EU] Facepunch 14, and is it online now?
The current sample puts [EU] Facepunch 14 online. A restart about 5 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is [EU] Facepunch 14 hosted?
No region tag is published by [EU] Facepunch 14, though its name points to Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 79.137.98.160:28020 is its address.
Map and rules
Which settings and rules does [EU] Facepunch 14 run?
The name [EU] Facepunch 14 carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. You will find it under Official in game. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.
Which map has [EU] Facepunch 14 selected?
The game generates the map on [EU] Facepunch 14: procedural, size 4,500, seed 159513066. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does [EU] Facepunch 14 wipe, and on what schedule?
A single wipe each month, the force wipe, is all [EU] Facepunch 14 does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 28 days 1 hours ago. Its tags carry a monthly wipe schedule.
On [EU] Facepunch 14, what happens on wipe day?
The average peak over recent wipes is 29 players. Peak population on the latest wipe came 47 hours in.
Tags and filters
Which lists on Rust Data hold [EU] Facepunch 14, and which filters?
The Rust Data lists that [EU] Facepunch 14 fits are: EU Rust servers, Official Rust servers, Rust tutorial servers and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.
Who is behind [EU] Facepunch 14?
[EU] Facepunch 14 and 124 other servers we track both publish a playrust.com hostname, so the same operator most likely runs them.
Which meanings do the tags on [EU] Facepunch 14 hold?
The game's server browser reads these tags from [EU] Facepunch 14: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp300 (Max players): The server lists 300 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc3 (Custom tag): This tag comes from the owner or a plugin, not from Rust itself. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into [EU] Facepunch 14?
In Rust, F1 opens the console: type client.connect 79.137.98.160:28020. Launch Rust on this page does the same by opening the game through Steam and connecting.
