Connect
srv = rust.server("79.137.98.20:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 4756856
- map
- Procedural Map
- size
- 5000
- seed
- 4756856
Server
srv.info()- address
- 79.137.98.20:28017
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Sep 2026, 11:30 UTC
- hostname
- facepunchaux3.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EU] Facepunch 1 | 185/400 |
| 1 | [EU East] Facepunch 4 | 132/350 |
| 2 | [EU] Facepunch Premium 1 | 129/350 |
| 3 | [EU] Facepunch Softcore 1 | 107/400 |
| 4 | [EU East] Facepunch 5 | 82/350 |
| 5 | [EU] Facepunch Softcore 2 | 74/400 |
| 6 | [EU] Facepunch Softcore 3 | 73/400 |
| 7 | [US East] Facepunch Premium 1 | 56/400 |
125 servers publish a playrust.com hostname; the busiest are listed.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 510 on average | 310/325 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 379/425 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 281 on average | 968/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 47/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 987/1000 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 238 on average | 782/800 |
Quick answers
From the figures on this page.
Population data
How does Facepunch AUX3 compare in the rankings?
Over the last seven days Facepunch AUX3 sits at #15,289 on player hours, in the top 69% of ranked servers.
How full does Facepunch AUX3 run?
0 is the count in the players field for Facepunch AUX3 at this refresh. Over the last seven days it averaged 0 players.
About the server
How smoothly does Facepunch AUX3 run?
The 48-hour average is 50 server fps, with a low of 35. Entity numbers reached 183,202, and that includes buildings, deployables and the rest. A high of 9,239 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Facepunch AUX3 on?
Rust network protocol 2633 and build 164117 on Windows is what Facepunch AUX3 runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Facepunch AUX3, and is it up?
Online is the state at the latest refresh for Facepunch AUX3. Count back 6 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.
Which location does Facepunch AUX3 run from?
There is no region published for Facepunch AUX3. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 79.137.98.20:28017.
Rules, settings, map
Which settings and rules does Facepunch AUX3 run?
The name Facepunch AUX3 carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. You will find it under Official in game. VAC, Valve's anti-cheat, is enabled.
What is the map on Facepunch AUX3?
The game generates the map on Facepunch AUX3: procedural, size 5,000, seed 4756856. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Facepunch AUX3 wipe, and how often?
Too few wipes are on record for Facepunch AUX3 to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 56 days 8 hours ago, and that is the one in play.
Tags and filters
Where does Facepunch AUX3 appear among Rust Data lists and filters?
These Rust Data lists include Facepunch AUX3: Official Rust servers. It appears under these filters on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
Who operates Facepunch AUX3?
Facepunch AUX3 and 124 other servers we track both publish a playrust.com hostname, so the same operator most likely runs them.
Which meanings do the tags on Facepunch AUX3 hold?
These tags are published by Facepunch AUX3 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): Slot count: 0; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs164117 (Build): Build number: 164117; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Facepunch AUX3?
In Rust, F1 opens the console: type client.connect 79.137.98.20:28017. Launch Rust on this page does the same by opening the game through Steam and connecting.