Rust Data

rustdata.spaceservers79.137.98.21:28016.ipynb

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Online 79.137.98.21:28015 checked 11m ago

[EU] Facepunch Staging Primitive Small

official monthly wipes

Connect

srv = rust.server("79.137.98.21:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/250 # 0% full
7-day average 1 # peak 8
rank #2,596 # top 12%
last wipe 10h ago # monthly schedule
next wipe 6d 22h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeakWipe
0246821:0006:0015:0001:0010:0019:00Wiped Thu 29 Oct, 10:15 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
02040608021:0006:0015:0001:0010:0019:00Wiped Thu 29 Oct, 10:15 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. # The force wipe · high confidence

usual gap35 daysbetween real wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 26

Coming wipes

inatkind
06d 22hThu 5 Nov, 19:00 UTCFW force wipe
134d 22hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 32 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 10:15 UTC10h ago NaN NaN running 1
1 Thu 24 Sep, 11:45 UTC35d ago 7 NaN NaN 4

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3750 · seed 1756228292
Map of [EU] Facepunch Staging Primitive Small
map
Procedural Map
size
3750
seed
1756228292
Open on RustMaps

Server

srv.info()
address
79.137.98.21:28015
region
–
max players
250
group limit
8, the default
wipe schedule
monthly
last wipe
29 Oct 2026, 10:15 UTC
hostname
facepunchprimitive.playrust.com
first seen
13 Sep 2026

Operator · playrust.com

rust.servers(operator="playrust.com").sort_values("players")

125 servers publish a playrust.com hostname; the busiest are listed.

About this server · in its own words

print(srv.description)
This is an official server owned and operated by Facepunch. The Staging Branch in Rust is a separate version of Rust where new updates and features are tested before being published to the main game. To join, launch 'Rust - Staging Branch' from your Steam library. See more at https://rust.facepunch.com/staging

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(4)
serverlike_thisplayers
0Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average4/100
1JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average8/120
2RustForNoobs.com Primitive | Bow / Melee | MedievalNA · groups of 16+ · biweekly · 1 on average0/50
3JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average3/120

Quick answers

From the figures on this page.

Player counts

What position does [EU] Facepunch Staging Primitive Small take in the server rankings?

Rank #2,596 on seven-day player hours for [EU] Facepunch Staging Primitive Small, within the top 12% of all ranked servers.

How many players does [EU] Facepunch Staging Primitive Small hold at once?

[EU] Facepunch Staging Primitive Small reports 1 players at this refresh, with 250 slots configured. Over the last seven days it averaged 1 players and peaked at 8. Averaged by hour over 48 hours, 17:00 UTC is the busiest, at 4 players.

About the server

How smoothly does [EU] Facepunch Staging Primitive Small run?

The 48-hour average is 60 server fps, with a low of 60. The entity count peaked at 82,000, covering buildings, deployables and the rest of the world. A high of 3,212 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What Rust version does [EU] Facepunch Staging Primitive Small run?

Version Rust network protocol 2636 and build 169627 on Windows is reported by [EU] Facepunch Staging Primitive Small. Steam updates your game for you, but the protocol must match to join.

How reliable is [EU] Facepunch Staging Primitive Small, and is it up?

[EU] Facepunch Staging Primitive Small reports itself online at the current refresh. The uptime it reports puts the last restart about 8 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is [EU] Facepunch Staging Primitive Small hosted?

No region tag is published by [EU] Facepunch Staging Primitive Small, though its name points to Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 79.137.98.21:28015 is its address.

Settings and map

What rules and settings are recorded for [EU] Facepunch Staging Primitive Small?

No gather rate appears in the name: [EU] Facepunch Staging Primitive Small. The group limit sits at the default of 8 players. primitive is the game mode here, and guns are out, replaced by bows, spears and melee. Raids and player combat are enabled. You will find it under Official in game. VAC is running: Valve's anti-cheat is on.

Which map has [EU] Facepunch Staging Primitive Small selected?

The game generates the map on [EU] Facepunch Staging Primitive Small: procedural, size 3,750, seed 1756228292. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does [EU] Facepunch Staging Primitive Small wipe?

Wipes on [EU] Facepunch Staging Primitive Small run every 5 weeks on Thursday at 10:15 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 10 hours ago, and that is the one in play. A monthly wipe schedule is published in its tags.

On [EU] Facepunch Staging Primitive Small, what happens on wipe day?

The average peak over recent wipes is 7 players. 32 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 26.

Lists and tags

Where does [EU] Facepunch Staging Primitive Small appear among Rust Data lists and filters?

The Rust Data lists that [EU] Facepunch Staging Primitive Small fits are: EU Rust servers, Official Rust servers, Primitive Rust servers and Rust tutorial servers. Under these filters on the server list, it is listed: Region: Europe; Type: No plugins at all; Game mode: Primitive; Server tag: Monthly ^m and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Boxes: Official only.

Which operator runs [EU] Facepunch Staging Primitive Small?

A playrust.com hostname is published by [EU] Facepunch Staging Primitive Small and by 124 other servers we track, which suggests the same operator runs them.

How should you read the server tags on [EU] Facepunch Staging Primitive Small?

The game's server browser reads these tags from [EU] Facepunch Staging Primitive Small: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmprimitive (Game mode): Game mode: primitive, with bows, spears and melee and no guns; mp250 (Max players): 250 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2636 (Protocol): The server speaks protocol 2636, so match your game version; cs169627 (Build): Build number: 169627; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): A plugin or the owner added this; standard Rust does not define it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to [EU] Facepunch Staging Primitive Small?

In Rust, F1 opens the console: type client.connect 79.137.98.21:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp250,ptrak,$r?,v2636,^m,^t,gmprimitive,cs169627,sc2,ts8

On Rust Data

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmprimitive
Game mode Game mode: primitive, with bows, spears and melee and no guns.
mp250
Max players 250 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2636
Protocol The server speaks protocol 2636, so match your game version.
cs169627
Build Build number: 169627.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Gameplay

^t
Tutorial on Facepunch's tutorial is available to new players here.

Other

sc2
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 96,179 players 11,824 servers online