Connect
srv = rust.server("79.137.98.21:28023")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 3h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 3h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 19:36 UTC FW27d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 6974352
- map
- Procedural Map
- size
- 4500
- seed
- 6974352
Server
srv.info()- address
- 79.137.98.21:28022
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 19:36 UTC
- hostname
- lastmonth.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EU] Facepunch 1 | 168/400 |
| 1 | [EU East] Facepunch 4 | 115/350 |
| 2 | [EA] Softcore 1 | 108/350 |
| 3 | [EU] Facepunch Premium 1 | 104/350 |
| 4 | [EU East] Facepunch 5 | 72/350 |
| 5 | [EU] Facepunch Softcore 3 | 59/400 |
| 6 | [EU] Facepunch Softcore 1 | 51/400 |
| 7 | [EU] Facepunch Softcore 2 | 48/400 |
125 servers publish a playrust.com hostname; the busiest are listed.
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 476/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 449/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 840/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 57/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 727/250 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 26/250 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Facepunch Last Month rank?
Player hours over seven days put Facepunch Last Month at #15,344, in the top 69% of the ranked set.
How full does Facepunch Last Month run?
0 is the count in the players field for Facepunch Last Month at this refresh. Over the last seven days it averaged 0 players.
Server data
How well does Facepunch Last Month perform?
Averaged over 48 hours: 30 server fps, never under 30. Buildings, deployables and all else in the world took the count as high as 115,228 entities. The memory field tops out at 4,476 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Facepunch Last Month on?
The build is Rust network protocol 2633 and build 165217 on Windows, run by Facepunch Last Month. The protocol has to match before you can join, and Steam does the updating.
How reliable is Facepunch Last Month, and is it up?
The current sample puts Facepunch Last Month online. The uptime it reports puts the last restart about 2 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Facepunch Last Month run from?
There is no region published for Facepunch Last Month. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 79.137.98.21:28022.
Settings and map
Which rules apply on Facepunch Last Month, and what settings?
No gather rate appears in the name: Facepunch Last Month. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Official tab in game: it is there. VAC is running: Valve's anti-cheat is on.
Which map has Facepunch Last Month loaded?
The game generates the map on Facepunch Last Month: procedural, size 4,500, seed 6974352. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does Facepunch Last Month wipe, and how often?
Once a month Facepunch Last Month wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 27 days 19 hours ago.
What is wipe day on Facepunch Last Month like?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags, lists
Which lists on Rust Data hold Facepunch Last Month, and which filters?
The Rust Data lists that Facepunch Last Month fits are: Official Rust servers. Under these filters on the server list, it is listed: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
Which operator runs Facepunch Last Month?
A playrust.com hostname is published by Facepunch Last Month and by 124 other servers we track, which suggests the same operator runs them.
Which meanings do the tags on Facepunch Last Month hold?
These tags are published by Facepunch Last Month and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): 0 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Facepunch Last Month?
Enter client.connect 79.137.98.21:28022 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.