Connect
srv = rust.server("79.137.98.5:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 1h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 1h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 48, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:42 UTC FW27d ago | 48 | NaN | running | 13 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 507294712
- map
- Procedural Map
- size
- 5000
- seed
- 507294712
Server
srv.info()- address
- 79.137.98.5:28020
- region
- –
- max players
- 400
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:42 UTC
- hostname
- new__eularge2.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EU] Facepunch 1 | 167/400 |
| 1 | [EU East] Facepunch 4 | 133/350 |
| 2 | [EU] Facepunch Premium 1 | 122/350 |
| 3 | [EU East] Facepunch 5 | 80/350 |
| 4 | [EU] Facepunch Softcore 1 | 75/400 |
| 5 | [EU] Facepunch Softcore 3 | 72/400 |
| 6 | [EA] Softcore 1 | 65/350 |
| 7 | [EU] Facepunch Softcore 2 | 58/400 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 457/500 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 213 on average | 255/275 |
| 2 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 125 on average | 103/125 |
| 3 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 120 on average | 156/300 |
| 4 | Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 61 on average | 124/200 |
| 5 | MANHUNT | ДЛЯ НОВИЧКОВ | КЛАССИКА | 22.10 | EU · groups of 16+ · monthly · 43 on average | 82/150 |
Quick answers
From the figures on this page.
Player counts
What position does [EU] Facepunch Large 2 take in the server rankings?
Rank #1,121 on seven-day player hours for [EU] Facepunch Large 2, within the top 5% of all ranked servers.
How full does [EU] Facepunch Large 2 run?
The sample now reads 8 players for [EU] Facepunch Large 2, out of 400 slots. Over the last seven days it averaged 8 players and peaked at 22. Peak hour in the last 48 hours: 19:00 UTC, mean 16 players.
About the server
How well does [EU] Facepunch Large 2 perform?
The 48-hour average is 206 server fps, with a low of 169. Buildings, deployables and all else in the world took the count as high as 168,689 entities. A high of 6,281 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is [EU] Facepunch Large 2 on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by [EU] Facepunch Large 2. The protocol has to match before you can join, and Steam does the updating.
How reliable is [EU] Facepunch Large 2, and is it up?
[EU] Facepunch Large 2 reports itself online at the current refresh. The uptime it reports puts the last restart about 4 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.
Where does [EU] Facepunch Large 2 sit?
The name of [EU] Facepunch Large 2 points to Europe, even though no region tag is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 79.137.98.5:28020 is its address.
Rules, settings, map
Which rules apply on [EU] Facepunch Large 2, and what settings?
You will not find a gather rate in the string [EU] Facepunch Large 2. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. The in-game Official tab lists it. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
Which map has [EU] Facepunch Large 2 loaded?
Size 5,000, seed 507294712: the procedural map on [EU] Facepunch Large 2, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does [EU] Facepunch Large 2 wipe, and on what schedule?
A single wipe each month, the force wipe, is all [EU] Facepunch Large 2 does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 23 hours ago. The tags list wipes as monthly.
On [EU] Facepunch Large 2, what happens on wipe day?
Recent wipes averaged 48 players at their peak. 2 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain [EU] Facepunch Large 2?
These Rust Data lists include [EU] Facepunch Large 2: EU Rust servers, Official Rust servers, Rust tutorial servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Who is behind [EU] Facepunch Large 2?
The same operator most likely runs [EU] Facepunch Large 2 and 124 other servers we track, as all publish a playrust.com hostname.
How should you read the server tags on [EU] Facepunch Large 2?
These tags are published by [EU] Facepunch Large 2 and read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp400 (Max players): Slot count: 400; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; sc3 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into [EU] Facepunch Large 2?
In Rust, F1 opens the console: type client.connect 79.137.98.5:28020. Launch Rust on this page does the same by opening the game through Steam and connecting.
