Rust Data

rustdata.spaceservers79.137.98.7:28016.ipynb

Run all rust-data · live

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Online 79.137.98.7:28015 checked 9m ago

[EU] Facepunch 2

official monthly wipes vanilla

Connect

srv = rust.server("79.137.98.7:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 10/400 # 2% full
7-day average 9 # peak 27
rank #1,036 # top 5%
last wipe 27d ago # monthly schedule
next wipe 7d 20h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0510152023:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040023:0008:0017:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. # The force wipe · high confidence

wipe-day peak389players, last three wipes

Coming wipes

inatkind
07d 20hThu 5 Nov, 19:00 UTCFW force wipe
135d 20hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 389, 27 hours in, with 44 in the queue.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:40 UTC FW27d ago 389+44 queue NaN running 4

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 61531860
Map of [EU] Facepunch 2
map
Procedural Map
size
4500
seed
61531860
Open on RustMaps

Server

srv.info()
address
79.137.98.7:28015
region
–
max players
400
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 17:40 UTC
hostname
neweu2.playrust.com
first seen
13 Sep 2026

Operator · playrust.com

rust.servers(operator="playrust.com").sort_values("players")

125 servers publish a playrust.com hostname; the busiest are listed.

About this server · in its own words

print(srv.description)
This is an official server owned and operated by Facepunch. People are free to speak whatever language they like. Don't be surprised if you get banned for being abusive.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average280/400
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 215 on average224/300
2Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average114/175
3Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 125 on average78/300
4Rusty Moose |EU Small|EU · groups of 8+ · monthly · 55 on average107/200
5Rustafied.com - EU Long - Small IIEU · groups of 16+ · monthly · 41 on average51/100

Quick answers

From the figures on this page.

Population

What position does [EU] Facepunch 2 take in the server rankings?

Over the last seven days [EU] Facepunch 2 sits at #1,036 on player hours, in the top 5% of ranked servers.

How many players does [EU] Facepunch 2 hold at once?

[EU] Facepunch 2 reports 10 players at this refresh, with 400 slots configured. Over the last seven days it averaged 9 players and peaked at 27. Averaged by hour over 48 hours, 20:00 UTC is the busiest, at 11 players.

About the server

What does performance look like on [EU] Facepunch 2?

Averaged over 48 hours: 242 server fps, never under 225. Entity numbers reached 140,603, and that includes buildings, deployables and the rest. Memory peaked at 6,126 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on [EU] Facepunch 2?

The build is Rust network protocol 2635 and build 168909 on Windows, run by [EU] Facepunch 2. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [EU] Facepunch 2, and is it up?

The current sample puts [EU] Facepunch 2 online. Count back 8 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is [EU] Facepunch 2 hosted?

The name of [EU] Facepunch 2 points to Europe, even though no region tag is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 79.137.98.7:28015 is its address.

Map and rules

What rules and settings are recorded for [EU] Facepunch 2?

The name [EU] Facepunch 2 carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The in-game Official tab lists it. Vanilla, by its own description: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.

Which map has [EU] Facepunch 2 loaded?

[EU] Facepunch 2 runs a procedural map of size 4,500 with seed 61531860, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does [EU] Facepunch 2 wipe, and how often?

A single wipe each month, the force wipe, is all [EU] Facepunch 2 does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 27 days 4 hours ago. The tags list wipes as monthly.

What is wipe day on [EU] Facepunch 2 like?

Recent wipes averaged 389 players at their peak. 27 hours after the latest wipe the crowd peaked, and 44 more were queued.

Lists and tags

Which Rust Data filters and lists contain [EU] Facepunch 2?

On Rust Data, [EU] Facepunch 2 appears in these lists: EU Rust servers, Official Rust servers, Rust tutorial servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Who is behind [EU] Facepunch 2?

[EU] Facepunch 2 and 124 other servers we track both publish a playrust.com hostname, so the same operator most likely runs them.

How should you read the server tags on [EU] Facepunch 2?

The game's server browser reads these tags from [EU] Facepunch 2: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Rust survival in its standard form; mp400 (Max players): Slot count: 400; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; sc2 (Custom tag): A plugin or the owner added this; standard Rust does not define it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into [EU] Facepunch 2?

Enter client.connect 79.137.98.7:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp400,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Data

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Rust survival in its standard form.
mp400
Max players Slot count: 400.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players on this server.

Other

sc2
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 64,938 players 11,790 servers online