Connect
srv = rust.server("79.137.98.8:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 8h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 8h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 20, 25 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:43 UTC FW27d ago | 20 | NaN | running | 5 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3750 · seed 176866603
- map
- Procedural Map
- size
- 3750
- seed
- 176866603
Server
srv.info()- address
- 79.137.98.8:28020
- region
- –
- max players
- 300
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:43 UTC
- hostname
- new__eusmall2.playrust.com
- first seen
- 13 Sep 2026
Operator · playrust.com
rust.servers(operator="playrust.com").sort_values("players")
| server | players | |
|---|---|---|
| 0 | [EU] Facepunch 1 | 98/400 |
| 1 | [EA] Softcore 1 | 88/350 |
| 2 | [EU East] Facepunch 4 | 73/350 |
| 3 | [EU] Facepunch Premium 1 | 71/350 |
| 4 | [EU East] Facepunch 5 | 47/350 |
| 5 | [EU] Facepunch Softcore 1 | 31/400 |
| 6 | [EU] Facepunch Softcore 2 | 30/400 |
| 7 | [US East] Facepunch Premium 1 | 29/400 |
125 servers publish a playrust.com hostname; the busiest are listed.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 328/350 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 145/200 |
| 2 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 56/100 |
| 3 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 123 on average | 124/300 |
| 4 | Rusty Moose |EU Small| | EU · groups of 8+ · monthly · 57 on average | 49/200 |
| 5 | Rustafied.com - EU Long - Small II | EU · groups of 16+ · monthly · 42 on average | 20/100 |
Quick answers
From the figures on this page.
Player counts
What position does [EU] Facepunch Small 2 take in the server rankings?
Over the last seven days [EU] Facepunch Small 2 sits at #1,137 on player hours, in the top 5% of ranked servers.
How full does [EU] Facepunch Small 2 run?
[EU] Facepunch Small 2 reports 4 players at this refresh, with 300 slots configured. Over the last seven days it averaged 8 players and peaked at 21. Peak hour in the last 48 hours: 21:00 UTC, mean 15 players.
Server data
How well does [EU] Facepunch Small 2 perform?
Server fps over the last 48 hours averages 226; the floor is 168. Buildings, deployables and all else in the world took the count as high as 96,669 entities. A high of 4,847 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is [EU] Facepunch Small 2 on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by [EU] Facepunch Small 2. Joining needs the same protocol on your game; Steam handles the update.
How reliable is [EU] Facepunch Small 2, and is it up?
Online is the state at the latest refresh for [EU] Facepunch Small 2. The uptime it reports puts the last restart about 20 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does [EU] Facepunch Small 2 run from?
The name of [EU] Facepunch Small 2 points to Europe, even though no region tag is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 79.137.98.8:28020 is its address.
Rules, settings, map
Which settings and rules does [EU] Facepunch Small 2 run?
You will not find a gather rate in the string [EU] Facepunch Small 2. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. The in-game Official tab lists it. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. Anti-cheat status: VAC on.
Which map has [EU] Facepunch Small 2 loaded?
[EU] Facepunch Small 2 runs a procedural map of size 3,750 with seed 176866603, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does [EU] Facepunch Small 2 wipe, and on what schedule?
A single wipe each month, the force wipe, is all [EU] Facepunch Small 2 does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 16 hours ago. Its tags carry a monthly wipe schedule.
On [EU] Facepunch Small 2, what happens on wipe day?
Across recent wipes the busiest point averaged 20 players. The crowd on the latest wipe topped out 25 hours after it began.
Lists and tags
Where does [EU] Facepunch Small 2 appear among Rust Data lists and filters?
The Rust Data lists that [EU] Facepunch Small 2 fits are: EU Rust servers, Official Rust servers, Rust tutorial servers and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Which operator runs [EU] Facepunch Small 2?
A playrust.com hostname is published by [EU] Facepunch Small 2 and by 124 other servers we track, which suggests the same operator runs them.
Which meanings do the tags on [EU] Facepunch Small 2 hold?
Read by the game's server browser, the tags [EU] Facepunch Small 2 publishes are: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival play, standard Rust; mp300 (Max players): The server lists 300 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; sc2 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join [EU] Facepunch Small 2?
In Rust, F1 opens the console: type client.connect 79.137.98.8:28020. Launch Rust on this page does the same by opening the game through Steam and connecting.
