Offline 82.12.223.50:28015 checked 34d ago
Creative / Build
Connect
srv = rust.server("82.12.223.50:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 82.12.223.50:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Sep 2026, 23:18 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 8/101 |
| 1 | Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 1/25 |
| 2 | Creative / Build | groups of 8+ · 1 on average | 1/1 |
| 3 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 115 on average | 68/999 |
| 4 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 165/999 |
| 5 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 73/150 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Creative / Build rank?
Over the last seven days Creative / Build sits at #16,145 on player hours, in the top 71% of ranked servers.
What population does Creative / Build carry?
The current row shows Creative / Build offline; the last response was 34 days ago.
Server data
What is the Rust version on Creative / Build?
Rust network protocol 2633 and build 165217 on Windows is what Creative / Build runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Creative / Build, and is it online now?
The latest sample has Creative / Build offline, with a last sighting 34 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 24 September 2026.
In which location is Creative / Build hosted?
No region is published by Creative / Build. Rust Data does not look up where the machine stands; it shows where a server says it is. 82.12.223.50:28015 is its address.
Rules, settings, map
Which settings and rules does Creative / Build run?
You will not find a gather rate in the string Creative / Build. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has Creative / Build loaded?
The game generates its map: procedural, on Creative / Build.
Wipe data
When does Creative / Build wipe, and on what schedule?
The record for Creative / Build holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 34 days 3 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold Creative / Build, and which filters?
The Rust Data lists that Creative / Build fits are: Servers with build or creative tags, Rust community servers, unfiltered and Rust creative servers, listed. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Creative / Build?
These tags are published by Creative / Build and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Creative / Build?
In Rust, F1 opens the console: type client.connect 82.12.223.50:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.