Rust Data

rustdata.spaceservers83.147.29.183:28016.ipynb

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Online 83.147.29.183:28015 checked 14m ago

Imperfect World - HARDCORE MODE PVE

teams off moddedoxidehardcore

Connect

srv = rust.server("83.147.29.183:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 3
rank #4,147 # top 19%
last wipe 26d ago # no schedule published
next wipe 8d 5h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. # The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

inatkind
08d 5hThu 5 Nov, 19:00 UTCFW force wipe
136d 5hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:54 UTC FW26d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 0
No map picture published
map
Procedural Map
size
4250
seed
–

Server

srv.info()
address
83.147.29.183:28015
region
–
max players
50
group limit
teams off
wipe schedule
–
last wipe
1 Oct 2026, 18:54 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
A lightly modded server but with player and building damage disabled. GLOBAL CHAT IS ENABLED ON THIS HARDCORE SERVER Come visit us on discord https://discord.gg/MyDnRyP 0% Decay/Upkeep (Except Twig - which can be destroyed) Remember to secure your TC, base and items, as anything insecure CAN be looted New Map Each Month SERVER RESTARTS DAILY 5.30AM GMT

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 8 on average1/100
1Nikki & Yuni Hardcore Solo/Duo | Wiped 10/15 | No Tech Tree | RNA · no group limit · biweekly · 3 on average1/50
2Alone & AfraidOC · no group limit · biweekly · 2 on average2/50
3[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average0/50
4TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average5/100
5ShockRust | Blue | NoLimitno group limit · 156 on average169/500

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Imperfect World - HARDCORE MODE PVE rank?

Rank #4,147 on seven-day player hours for Imperfect World - HARDCORE MODE PVE, within the top 19% of all ranked servers.

What population does Imperfect World - HARDCORE MODE PVE carry?

Imperfect World - HARDCORE MODE PVE reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 3. Peak hour in the last 48 hours: 22:00 UTC, mean 3 players.

Server data

How well does Imperfect World - HARDCORE MODE PVE perform?

Server fps over the last 48 hours averages 71; the floor is 63. Entity numbers reached 113,448, and that includes buildings, deployables and the rest. Memory peaked at 5,506 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Imperfect World - HARDCORE MODE PVE on?

Rust network protocol 2635 and build 168909 on Windows is what Imperfect World - HARDCORE MODE PVE runs. Steam updates your game for you, but the protocol must match to join.

Is Imperfect World - HARDCORE MODE PVE up, and what does its uptime show?

Online is the state at the latest refresh for Imperfect World - HARDCORE MODE PVE. Count back 5 days 16 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Imperfect World - HARDCORE MODE PVE run from?

For Imperfect World - HARDCORE MODE PVE, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 83.147.29.183:28015 is its address.

Settings and map

Which settings and rules does Imperfect World - HARDCORE MODE PVE run?

The name Imperfect World - HARDCORE MODE PVE carries no gather rate. No group limit is published. Recorded as hardcore, Facepunch's most punishing mode. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Imperfect World - HARDCORE MODE PVE loaded?

A procedural map of size 4,250 runs on Imperfect World - HARDCORE MODE PVE, generated by the game.

Wipe schedule

When does Imperfect World - HARDCORE MODE PVE wipe, and on what schedule?

The only wipe Imperfect World - HARDCORE MODE PVE takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 26 days 18 hours ago.

On Imperfect World - HARDCORE MODE PVE, what happens on wipe day?

Across recent wipes the busiest point averaged 3 players. Peak population on the latest wipe came 1 hours in.

Tags, lists

Where does Imperfect World - HARDCORE MODE PVE appear among Rust Data lists and filters?

The Rust Data lists that Imperfect World - HARDCORE MODE PVE fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

How should you read the server tags on Imperfect World - HARDCORE MODE PVE?

Read by the game's server browser, the tags Imperfect World - HARDCORE MODE PVE publishes are: gmhardcore (Game mode): A harsher ruleset: hardcore; mp50 (Max players): 50 slots in total; ts0 (Group limit): The team system is off; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Imperfect World - HARDCORE MODE PVE?

The manual route: launch Rust, F1, then client.connect 83.147.29.183:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at http://dirtydevver.uk/.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp50
Max players 50 slots in total.
ts0
Group limit The team system is off.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 74,551 players 11,749 servers online