Rust Data

rustdata.spaceservers83.223.207.138:28615.ipynb

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Online 83.223.207.138:28600 checked 10m ago

IceSparks Server

monthly wipes vanillapremium

Connect

srv = rust.server("83.223.207.138:28615")
print(srv.connect_command)

Right now

srv.summary()
players now 0/125 # 0% full
7-day average 0 # peak 2
rank #7,749 # top 35%
last wipe 8d ago # monthly schedule
next wipe 7d 9h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Oct24 Oct25 Oct27 Oct29 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. # The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

inatkind
07d 9hThu 5 Nov, 19:00 UTCFW force wipe
135d 9hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 37 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 01:31 UTC8d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 2147483647
Map of IceSparks Server
map
Procedural Map
size
4000
seed
2147483647
Open on RustMaps

Server

srv.info()
address
83.223.207.138:28600
region
–
max players
125
group limit
8, the default
wipe schedule
monthly
last wipe
21 Oct 2026, 01:31 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average322/325
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 216 on average139/200
2[EU East] Facepunch 4EU · groups of 8+ · monthly · 172 on average68/350
3[EU] Facepunch 1EU · groups of 8+ · monthly · 161 on average88/400
4Rustopia.gg - US LargeNA · groups of 16+ · monthly · 129 on average43/200
5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average54/100

Quick answers

From the figures on this page.

Population

What position does IceSparks Server take in the server rankings?

Player hours over seven days put IceSparks Server at #7,749, in the top 35% of the ranked set.

How full does IceSparks Server run?

The sample now reads 0 players for IceSparks Server, out of 125 slots. Over the last seven days it averaged 0 players and peaked at 2.

Server data

How well does IceSparks Server perform?

Averaged over 48 hours: 35 server fps, never under 6. Entity numbers reached 99,911, and that includes buildings, deployables and the rest. The memory field tops out at 3,361 MB. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on IceSparks Server?

The build is Rust network protocol 2635 and build 168909 on Windows, run by IceSparks Server. The protocol has to match before you can join, and Steam does the updating.

Is IceSparks Server up, and what does its uptime show?

The current sample puts IceSparks Server online. A restart about 6 days 13 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.

Where does IceSparks Server sit?

No region is published by IceSparks Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 83.223.207.138:28600.

Map and rules

What rules and settings are recorded for IceSparks Server?

The name IceSparks Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Only premium players get in. VAC, Valve's anti-cheat, is enabled.

What is the map on IceSparks Server?

The game generates the map on IceSparks Server: procedural, size 4,000, seed 2147483647. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does IceSparks Server wipe, and how often?

The only wipe IceSparks Server takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 8 days 8 hours ago. The tags list wipes as monthly.

What is wipe day on IceSparks Server like?

Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 37 hours after it began.

Tags and filters

Which lists on Rust Data hold IceSparks Server, and which filters?

These Rust Data lists include IceSparks Server: Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Which meanings do the tags on IceSparks Server hold?

The game's server browser reads these tags from IceSparks Server: gmvanilla (Game mode): Survival in vanilla form; mp125 (Max players): Slot count: 125; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^q (Premium): Only premium players get in. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join IceSparks Server?

Enter client.connect 83.223.207.138:28600 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. Only premium players get in.

Server tags · what each one means

srv.tags.decode()

Published as mp125,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp125
Max players Slot count: 125.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^q
Premium Only premium players get in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,773 players 11,668 servers online