Online 83.223.207.138:28600 checked 10m ago
IceSparks Server
Connect
srv = rust.server("83.223.207.138:28615")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 9h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 9h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 37 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 21 Oct, 01:31 UTC8d ago | 2 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 2147483647
- map
- Procedural Map
- size
- 4000
- seed
- 2147483647
Server
srv.info()- address
- 83.223.207.138:28600
- region
- –
- max players
- 125
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 21 Oct 2026, 01:31 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 322/325 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 216 on average | 139/200 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 172 on average | 68/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 88/400 |
| 4 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 129 on average | 43/200 |
| 5 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 54/100 |
Quick answers
From the figures on this page.
Population
What position does IceSparks Server take in the server rankings?
Player hours over seven days put IceSparks Server at #7,749, in the top 35% of the ranked set.
How full does IceSparks Server run?
The sample now reads 0 players for IceSparks Server, out of 125 slots. Over the last seven days it averaged 0 players and peaked at 2.
Server data
How well does IceSparks Server perform?
Averaged over 48 hours: 35 server fps, never under 6. Entity numbers reached 99,911, and that includes buildings, deployables and the rest. The memory field tops out at 3,361 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on IceSparks Server?
The build is Rust network protocol 2635 and build 168909 on Windows, run by IceSparks Server. The protocol has to match before you can join, and Steam does the updating.
Is IceSparks Server up, and what does its uptime show?
The current sample puts IceSparks Server online. A restart about 6 days 13 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Where does IceSparks Server sit?
No region is published by IceSparks Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 83.223.207.138:28600.
Map and rules
What rules and settings are recorded for IceSparks Server?
The name IceSparks Server carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. Only premium players get in. VAC, Valve's anti-cheat, is enabled.
What is the map on IceSparks Server?
The game generates the map on IceSparks Server: procedural, size 4,000, seed 2147483647. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does IceSparks Server wipe, and how often?
The only wipe IceSparks Server takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 8 days 8 hours ago. The tags list wipes as monthly.
What is wipe day on IceSparks Server like?
Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 37 hours after it began.
Tags and filters
Which lists on Rust Data hold IceSparks Server, and which filters?
These Rust Data lists include IceSparks Server: Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which meanings do the tags on IceSparks Server hold?
The game's server browser reads these tags from IceSparks Server: gmvanilla (Game mode): Survival in vanilla form; mp125 (Max players): Slot count: 125; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^q (Premium): Only premium players get in. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join IceSparks Server?
Enter client.connect 83.223.207.138:28600 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. Only premium players get in.
