Online 83.223.207.138:28700 checked 12m ago
Liquid Rust
Connect
srv = rust.server("83.223.207.138:28715")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 7h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 7h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 18:28 UTC FW27d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 2147483647
- map
- Procedural Map
- size
- 2000
- seed
- 2147483647
Server
srv.info()- address
- 83.223.207.138:28700
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 18:28 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 364/375 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 215 on average | 191/200 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 170 on average | 94/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 161 on average | 113/400 |
| 4 | Rustopia.gg - US Large | NA · groups of 16+ · monthly · 129 on average | 39/200 |
| 5 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 127 on average | 66/100 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Liquid Rust rank?
Rank #15,323 on seven-day player hours for Liquid Rust, within the top 69% of all ranked servers.
What population does Liquid Rust carry?
Current row: 0 players on Liquid Rust, against 50 slots. Over the last seven days it averaged 0 players.
About the server
What does performance look like on Liquid Rust?
Averaged over 48 hours: 33 server fps, never under 8. The entity count peaked at 16,895, covering buildings, deployables and the rest of the world. Memory peaked at 1,984 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Liquid Rust on?
Rust network protocol 2635 and build 168909 on Windows is what Liquid Rust runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Liquid Rust, and is it up?
Liquid Rust reports itself online at the current refresh. The uptime it reports puts the last restart about 6 days 14 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
In which location is Liquid Rust hosted?
For Liquid Rust, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 83.223.207.138:28700 is its address.
Settings and map
What rules and settings are recorded for Liquid Rust?
The name Liquid Rust carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. Only premium players get in. VAC, Valve's anti-cheat, is enabled.
Which map has Liquid Rust selected?
Size 2,000, seed 2147483647: the procedural map on Liquid Rust, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Liquid Rust wipe, and on what schedule?
A single wipe each month, the force wipe, is all Liquid Rust does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 27 days 16 hours ago. The tags list wipes as monthly.
What is wipe day on Liquid Rust like?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Lists and tags
Where does Liquid Rust appear among Rust Data lists and filters?
On Rust Data, Liquid Rust appears in these lists: Rust community servers, unfiltered and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Liquid Rust hold?
These tags are published by Liquid Rust and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^q (Premium): Only premium players get in. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Liquid Rust?
In Rust, F1 opens the console: type client.connect 83.223.207.138:28700. Launch Rust on this page does the same by opening the game through Steam and connecting. Only premium players get in.