Rust Data

rustdata.spaceservers83.42.248.53:28027.ipynb

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Offline EU 83.42.248.53:28025 checked 33d ago

[EU] TCS PvE | Vanilla | Friendly

monthly wipes vanillaoxidepve

Connect

srv = rust.server("83.42.248.53:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #13,316 # top 61% · #2371 in EU
last wipe 54d ago # monthly schedule
next wipe 8d 20h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 61% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
83.42.248.53:28025
region
EU
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
3 Sep 2026, 18:15 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 35 on average37/200
1[EU] RustID Pure PvE | No Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 11 on average16/150
2Rust4Noobs | PvE | No decay Monthly | No BP WipeEU · groups of 100+ · monthly · 8 on average15/100
3Wastelands Noob Friendly PvE [EU]EU · groups of 8+ · monthly · 8 on average6/100
4[RU][PVE] Big mother family [classic]EU · groups of 8+ · monthly · 8 on average0/40
5[EU] PureRust | PvE | No Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 6 on average12/150

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does [EU] TCS PvE | Vanilla | Friendly rank?

Ranked #13,316 on seven-day player hours, [EU] TCS PvE | Vanilla | Friendly is #2,371 in Europe and in the top 61% of all ranked servers.

How full does [EU] TCS PvE | Vanilla | Friendly run?

[EU] TCS PvE | Vanilla | Friendly returns no live count at this refresh, having last been seen 33 days 12 hours ago.

Server facts

What is the Rust version on [EU] TCS PvE | Vanilla | Friendly?

The build is Rust network protocol 2633 and build 164530 on Windows, run by [EU] TCS PvE | Vanilla | Friendly. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [EU] TCS PvE | Vanilla | Friendly, and is it online now?

The latest sample has [EU] TCS PvE | Vanilla | Friendly offline, with a last sighting 33 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 24 September 2026.

In which location is [EU] TCS PvE | Vanilla | Friendly hosted?

In Europe, [EU] TCS PvE | Vanilla | Friendly lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 83.42.248.53:28025 is its address.

Settings and map

Which rules apply on [EU] TCS PvE | Vanilla | Friendly, and what settings?

No gather rate appears in the name: [EU] TCS PvE | Vanilla | Friendly. The group limit sits at the default of 8 players. Game mode pve, with this note: no combat between players. Community is its browser category. The plugin count is Oxide. The description says vanilla, which here means no changed rates, kits or rules: the game as Facepunch ships it. VAC is running: Valve's anti-cheat is on.

Which map has [EU] TCS PvE | Vanilla | Friendly selected?

A procedural map runs on [EU] TCS PvE | Vanilla | Friendly, generated by the game.

Wipe schedule

When does [EU] TCS PvE | Vanilla | Friendly wipe, and how often?

An estimate from the force wipe gives [EU] TCS PvE | Vanilla | Friendly's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 54 days 4 hours ago. Its tags carry a monthly wipe schedule.

Lists and tags

Which lists on Rust Data hold [EU] TCS PvE | Vanilla | Friendly, and which filters?

The Rust Data lists that [EU] TCS PvE | Vanilla | Friendly fits are: EU Rust servers, Rust community servers, unfiltered, Rust PvE servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on [EU] TCS PvE | Vanilla | Friendly hold?

These tags are published by [EU] TCS PvE | Vanilla | Friendly and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Build number: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join [EU] TCS PvE | Vanilla | Friendly?

Enter client.connect 83.42.248.53:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,^m,^v,EU,^p,gmvanilla,cs164530,ts8,^o

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Slot count: 50.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build Build number: 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 62,257 players 11,760 servers online