Offline 84.25.206.28:28015 checked 18d ago
Creative / Build
Connect
srv = rust.server("84.25.206.28:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 84.25.206.28:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 13:08 UTC
- hostname
- –
- first seen
- 9 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 7/101 |
| 1 | Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 0/25 |
| 2 | Creative / Build | groups of 8+ · 1 on average | 1/1 |
| 3 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 115 on average | 77/999 |
| 4 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 201/999 |
| 5 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 69/150 |
Quick answers
From the figures on this page.
Player counts
What position does Creative / Build take in the server rankings?
Over the last seven days Creative / Build sits at #14,180 on player hours, in the top 64% of ranked servers.
What population does Creative / Build carry?
Creative / Build returns no live count at this refresh, having last been seen 18 days 16 hours ago.
Server data
What is the Rust version on Creative / Build?
Rust network protocol 2634 and build 167398 on Windows is what Creative / Build runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Creative / Build, and is it online now?
Creative / Build is offline at this refresh; the last response came 18 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 9 October 2026.
In which location is Creative / Build hosted?
There is no region published for Creative / Build. Rust Data does not look up where the machine stands; it shows where a server says it is. 84.25.206.28:28015 is its address.
Rules, settings, map
Which rules apply on Creative / Build, and what settings?
The name Creative / Build carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has Creative / Build selected?
The game generates its map: procedural, on Creative / Build.
Wipe data
On what schedule does Creative / Build wipe?
The record for Creative / Build holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 19 days 13 hours ago.
Tags, lists
Where does Creative / Build appear among Rust Data lists and filters?
These Rust Data lists include Creative / Build: Servers with build or creative tags, Rust community servers, unfiltered and Rust creative servers, listed. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Creative / Build?
The game's server browser reads these tags from Creative / Build: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): The server runs build 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Creative / Build?
The manual route: launch Rust, F1, then client.connect 84.25.206.28:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.