Rust Data

rustdata.spaceservers85.190.163.81:10701.ipynb

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Online 85.190.163.81:10700 checked 14m ago

a Rust Server by nitrado.net

teams off moddedoxidehardcore

Connect

srv = rust.server("85.190.163.81:10701")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,270 # top 69%
last wipe 28d ago # no schedule published
next wipe 6d 13h # Thu 5 Nov, 19:00 UTC FW
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123406:0015:0001:0010:0018:0003:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510006:0015:0001:0010:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 13h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
06d 13hThu 5 Nov, 19:00 UTCFW force wipe
134d 13hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:54 UTC FW28d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 0
No map picture published
map
Procedural Map
size
4000
seed
–

Server

srv.info()
address
85.190.163.81:10700
region
–
max players
20
group limit
teams off
wipe schedule
–
last wipe
1 Oct 2026, 17:54 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0TheLastOfRust Hardcore PvE Zombie Survivalno group limit · 7 on average15/100
1Alone & AfraidOC · no group limit · biweekly · 2 on average2/50
2[BR/LATAM] Evolution PVE | Hardcore Zombie SurvivalSA · groups of 15+ · biweekly · 2 on average2/50
3TheLastOfRust Premium Hardcore PvE Zombie Survivalno group limit · 2 on average0/100
4ShockRust | Blue | NoLimitno group limit · 151 on average31/500
5МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100

Quick answers

From the figures on this page.

Population data

What position does a Rust Server by nitrado.net take in the server rankings?

Player hours over seven days put a Rust Server by nitrado.net at #15,270, in the top 69% of the ranked set.

How full does a Rust Server by nitrado.net run?

Current row: 0 players on a Rust Server by nitrado.net, against 20 slots. Over the last seven days it averaged 0 players.

About the server

How smoothly does a Rust Server by nitrado.net run?

Averaged over 48 hours: 12 server fps, never under 8. Entity numbers reached 107,922, and that includes buildings, deployables and the rest. A high of 2,063 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on a Rust Server by nitrado.net?

Rust network protocol 2635 and build 168909 on Windows is what a Rust Server by nitrado.net runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is a Rust Server by nitrado.net, and is it up?

a Rust Server by nitrado.net reports itself online at the current refresh. Count back 4 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 166 of 168, 99%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is a Rust Server by nitrado.net hosted?

There is no region published for a Rust Server by nitrado.net. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 85.190.163.81:10700 is its address.

Settings and map

Which settings and rules does a Rust Server by nitrado.net run?

You will not find a gather rate in the string a Rust Server by nitrado.net. The field for group size is empty. hardcore is the game mode here, and Facepunch's most punishing mode. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has a Rust Server by nitrado.net selected?

Generated by the game at size 4,000, the map on a Rust Server by nitrado.net is procedural.

Wipes and dates

When does a Rust Server by nitrado.net wipe, and how often?

Once a month a Rust Server by nitrado.net wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 28 days 11 hours ago, and that is the one in play.

On a Rust Server by nitrado.net, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 38 hours in.

Tags and filters

Which lists on Rust Data hold a Rust Server by nitrado.net, and which filters?

On Rust Data, a Rust Server by nitrado.net appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.

How should you read the server tags on a Rust Server by nitrado.net?

Read by the game's server browser, the tags a Rust Server by nitrado.net publishes are: gmhardcore (Game mode): The ruleset is hardcore, the harsher option; mp20 (Max players): 20 slots in total; ts0 (Group limit): The team system is off; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to a Rust Server by nitrado.net?

In Rust, F1 opens the console: type client.connect 85.190.163.81:10700. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode The ruleset is hardcore, the harsher option.
mp20
Max players 20 slots in total.
ts0
Group limit The team system is off.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,505 players 11,623 servers online