Online 85.199.68.165:28015 checked 8m ago
LinuxGSM
Connect
srv = rust.server("85.199.68.165:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 85.199.68.165:28015
- region
- –
- max players
- 13
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 14 Oct 2026, 18:27 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US East] Facepunch Primitive 1 | NA · groups of 8+ · monthly · 21 on average | 30/400 |
| 1 | [EU] Facepunch Primitive 1 | EU · groups of 8+ · monthly · 16 on average | 19/400 |
| 2 | RustForNoobs.com Primitive | Bow / Melee | Medieval | NA · groups of 16+ · biweekly · 1 on average | 1/50 |
| 3 | Rust4Noobs | Solo/Duo | Primitive Monthly | No BP Wipe | EU · duo · monthly · 6 on average | 12/100 |
| 4 | JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | EU · groups of 16+ · 3x · biweekly · 5 on average | 4/120 |
| 5 | JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans| | NA · groups of 16+ · 3x · biweekly · 4 on average | 0/120 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does LinuxGSM rank?
Over the last seven days LinuxGSM sits at #12,823 on player hours, in the top 58% of ranked servers.
How many players does LinuxGSM hold at once?
Current row: 0 players on LinuxGSM, against 13 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What Rust version does LinuxGSM run?
Version Rust network protocol 2634 and build 167781 on Linux is reported by LinuxGSM. The protocol has to match before you can join, and Steam does the updating.
How reliable is LinuxGSM, and is it up?
The current sample puts LinuxGSM online. Uptime of 79% across the last 7 full days: 133 hours of 168. Rust Data logged it first on 14 October 2026.
Where does LinuxGSM sit?
For LinuxGSM, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 85.199.68.165:28015 is its address.
Rules, settings, map
Which settings and rules does LinuxGSM run?
You will not find a gather rate in the string LinuxGSM. Eight players per group: that is the game's default, and it applies here. Recorded as primitive, guns are out, replaced by bows, spears and melee. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is not running; Valve's anti-cheat is off.
Wipe schedule
When does LinuxGSM wipe, and on what schedule?
The next wipe for LinuxGSM is an estimate, drawn from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 14 days 3 hours ago. Its tags carry a monthly wipe schedule.
Tags and filters
Where does LinuxGSM appear among Rust Data lists and filters?
On Rust Data, LinuxGSM appears in these lists: Modded Rust servers and Primitive Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on LinuxGSM hold?
Read by the game's server browser, the tags LinuxGSM publishes are: gmprimitive (Game mode): Primitive: bows, spears and melee only, no guns; mp13 (Max players): Slot count: 13; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into LinuxGSM?
In Rust, F1 opens the console: type client.connect 85.199.68.165:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.