Rust Data

rustdata.spaceservers85.49.251.3:28016.ipynb

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Online EU 85.49.251.3:28015 checked 9m ago

SoftNet

monthly wipes vanilla

Connect

srv = rust.server("85.49.251.3:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #8,567 # top 39% · #2150 in EU
last wipe 25d ago # monthly schedule
next wipe 8d 19h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75100:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k7 Oct11 Oct15 Oct19 Oct23 Oct27 Oct

Top 39% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 367222608
Map of SoftNet
map
Procedural Map
size
4500
seed
367222608
Open on RustMaps

Server

srv.info()
address
85.49.251.3:28015
region
EU
max players
100
group limit
8, the default
wipe schedule
monthly
last wipe
2 Oct 2026, 02:28 UTC
hostname
euw1.rust.sftn.eu
first seen
7 Oct 2026

Operator · sftn.eu

rust.servers(operator="sftn.eu").sort_values("players")
serverplayers
0 SoftNet1/100

2 servers publish a sftn.eu hostname.

About this server · in its own words

print(srv.description)
Welcome to SoftNet! Your new server of preference for EU West, and anywhere in the world where the ping allows for it. Wipes will happen when forced by an update, which usually happens the first Thursday of every month.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average274/325
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 211 on average161/200
2[EU East] Facepunch 4EU · groups of 8+ · monthly · 187 on average131/350
3[EU] Facepunch 1EU · groups of 8+ · monthly · 155 on average219/400
4Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 132 on average63/300
5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 128 on average133/200

Quick answers

From the figures on this page.

Population

What position does SoftNet take in the server rankings?

Ranked #8,567 on seven-day player hours, SoftNet is #2,150 in Europe and in the top 39% of all ranked servers.

How full does SoftNet run?

Current row: 0 players on SoftNet, against 100 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 03:00 UTC, averaging 1 players.

Server data

How well does SoftNet perform?

Server fps over the last 48 hours averages 72; the floor is 23. Entity numbers reached 114,630, and that includes buildings, deployables and the rest. The memory field tops out at 3,773 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on SoftNet?

Version Rust network protocol 2635 and build 168909 on Linux is reported by SoftNet. Joining needs the same protocol on your game; Steam handles the update.

Is SoftNet up, and what does its uptime show?

The current sample puts SoftNet online. Count back 2 days 1 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 7 October 2026.

In which location is SoftNet hosted?

The EU tag is what SoftNet uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 85.49.251.3:28015 is its address.

Settings and map

Which rules apply on SoftNet, and what settings?

The name SoftNet carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

Which map has SoftNet loaded?

The game generates the map on SoftNet: procedural, size 4,500, seed 367222608. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does SoftNet wipe, and how often?

Expect an estimate: SoftNet's next wipe is projected from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 25 days 20 hours ago. A monthly wipe schedule is published in its tags.

Tags and filters

Which Rust Data filters and lists contain SoftNet?

These Rust Data lists include SoftNet: EU Rust servers, Rust community servers, unfiltered, Rust tutorial servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly.

Who operates SoftNet?

The same operator most likely runs SoftNet and 1 other server we track, as all publish a sftn.eu hostname.

Which meanings do the tags on SoftNet hold?

Read by the game's server browser, the tags SoftNet publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; EU (Europe): Europe is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to SoftNet?

Enter client.connect 85.49.251.3:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,^t,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^t
Tutorial on The Facepunch tutorial is open to new players on this server.

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,286 players 11,755 servers online