Online EU 85.49.251.3:28015 checked 9m ago
SoftNet
Connect
srv = rust.server("85.49.251.3:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 39% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 367222608
- map
- Procedural Map
- size
- 4500
- seed
- 367222608
Server
srv.info()- address
- 85.49.251.3:28015
- region
- EU
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 02:28 UTC
- hostname
- euw1.rust.sftn.eu
- first seen
- 7 Oct 2026
Operator · sftn.eu
rust.servers(operator="sftn.eu").sort_values("players")
| server | players | |
|---|---|---|
| 0 | SoftNet | 1/100 |
2 servers publish a sftn.eu hostname.
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 274/325 |
| 1 | Rusty Moose |EU Monthly| | EU · groups of 12+ · monthly · 211 on average | 161/200 |
| 2 | [EU East] Facepunch 4 | EU · groups of 8+ · monthly · 187 on average | 131/350 |
| 3 | [EU] Facepunch 1 | EU · groups of 8+ · monthly · 155 on average | 219/400 |
| 4 | Magic Rust — Long | Kлaccикa x1 | Pyccкий | EU · groups of 150+ · 1x · monthly · 132 on average | 63/300 |
| 5 | Rustafied.com - EU Long - Large | EU · groups of 16+ · monthly · 128 on average | 133/200 |
Quick answers
From the figures on this page.
Population
What position does SoftNet take in the server rankings?
Ranked #8,567 on seven-day player hours, SoftNet is #2,150 in Europe and in the top 39% of all ranked servers.
How full does SoftNet run?
Current row: 0 players on SoftNet, against 100 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 03:00 UTC, averaging 1 players.
Server data
How well does SoftNet perform?
Server fps over the last 48 hours averages 72; the floor is 23. Entity numbers reached 114,630, and that includes buildings, deployables and the rest. The memory field tops out at 3,773 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on SoftNet?
Version Rust network protocol 2635 and build 168909 on Linux is reported by SoftNet. Joining needs the same protocol on your game; Steam handles the update.
Is SoftNet up, and what does its uptime show?
The current sample puts SoftNet online. Count back 2 days 1 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 7 October 2026.
In which location is SoftNet hosted?
The EU tag is what SoftNet uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. 85.49.251.3:28015 is its address.
Settings and map
Which rules apply on SoftNet, and what settings?
The name SoftNet carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
Which map has SoftNet loaded?
The game generates the map on SoftNet: procedural, size 4,500, seed 367222608. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
When does SoftNet wipe, and how often?
Expect an estimate: SoftNet's next wipe is projected from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 25 days 20 hours ago. A monthly wipe schedule is published in its tags.
Tags and filters
Which Rust Data filters and lists contain SoftNet?
These Rust Data lists include SoftNet: EU Rust servers, Rust community servers, unfiltered, Rust tutorial servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly.
Who operates SoftNet?
The same operator most likely runs SoftNet and 1 other server we track, as all publish a sftn.eu hostname.
Which meanings do the tags on SoftNet hold?
Read by the game's server browser, the tags SoftNet publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; EU (Europe): Europe is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to SoftNet?
Enter client.connect 85.49.251.3:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.