Offline 86.21.233.58:28015 checked 7h ago
Shardfall Sanctum 1
Connect
srv = rust.server("86.21.233.58:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 18h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 18h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 18:47 UTC19d ago | 1 | NaN | running | 251 |
| 1 | Fri 9 Oct, 00:17 UTC20d ago | 501 | NaN | 0.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 42
- map
- Procedural Map
- size
- 3500
- seed
- 42
Server
srv.info()- address
- 86.21.233.58:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 9 Oct 2026, 18:47 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 53 on average | 63/300 |
| 1 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 50 on average | 57/200 |
| 2 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 39 on average | 34/200 |
| 3 | [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 | EA · groups of 8+ · monthly · 35 on average | 27/100 |
| 4 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 12/200 |
| 5 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 34 on average | 42/100 |
Quick answers
From the figures on this page.
Population
What position does Shardfall Sanctum 1 take in the server rankings?
Player hours over seven days put Shardfall Sanctum 1 at #10,883, in the top 49% of the ranked set.
How full does Shardfall Sanctum 1 run?
The current row shows Shardfall Sanctum 1 offline; the last response was 7 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 14:00 UTC, mean 1 players.
About the server
What does performance look like on Shardfall Sanctum 1?
Server fps over the last 48 hours averages 44; the floor is 43. The entity count peaked at 68,437, covering buildings, deployables and the rest of the world. The memory field tops out at 1,948 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Shardfall Sanctum 1 on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Shardfall Sanctum 1. Steam updates your game for you, but the protocol must match to join.
How reliable is Shardfall Sanctum 1, and is it up?
The latest sample has Shardfall Sanctum 1 offline, with a last sighting 7 hours ago. Count back 1 hours from its reported uptime to get the last restart. Uptime of 1% across the last 7 full days: 2 hours of 168. Its earliest recorded date in Rust Data is 27 September 2026.
Where does Shardfall Sanctum 1 sit?
No region is published by Shardfall Sanctum 1. Rust Data does not look up where the machine stands; it shows where a server says it is. 86.21.233.58:28015 is its address.
Map and rules
What rules and settings are recorded for Shardfall Sanctum 1?
You will not find a gather rate in the string Shardfall Sanctum 1. Eight players per group: that is the game's default, and it applies here. Recorded as pve, no combat between players. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.
Which map has Shardfall Sanctum 1 loaded?
Size 3,500, seed 42: the procedural map on Shardfall Sanctum 1, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does Shardfall Sanctum 1 wipe, and how often?
A single wipe each month, the force wipe, is all Shardfall Sanctum 1 does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 19 days 5 hours ago. Its tags carry a monthly wipe schedule.
On Shardfall Sanctum 1, what happens on wipe day?
Across recent wipes the busiest point averaged 251 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain Shardfall Sanctum 1?
These Rust Data lists include Shardfall Sanctum 1: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Shardfall Sanctum 1 hold?
Read by the game's server browser, the tags Shardfall Sanctum 1 publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Shardfall Sanctum 1?
In Rust, F1 opens the console: type client.connect 86.21.233.58:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.
