Rust Data

rustdata.spaceservers87.106.152.175:28017.ipynb

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Online EU 87.106.152.175:28015 checked 11m ago

Steward

Connect

srv = rust.server("87.106.152.175:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/?
7-day average 0 # peak 1
rank #12,814 # top 58% · #2419 in EU
last wipe 9d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 58% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.9 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sun 18 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 09:18 UTC9d ago 1 NaN running 0
1 Sun 4 Oct, 11:56 UTC23d ago 1 halved by day 4 13.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 394202277
Map of Steward
map
Procedural Map
size
4250
seed
394202277
Open on RustMaps

Server

srv.info()
address
87.106.152.175:28015
region
EU
max players
–
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 09:18 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average2/25
1[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 110 on average174/999
2Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average17/100
3AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 23 on average22/100
4Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 20 on average38/150
5ShockRust | Build ОбновлениеEU · no group limit · 8 on average12/50

Quick answers

From the figures on this page.

Population

What position does Steward take in the server rankings?

Player hours over the last seven days: #12,814 for Steward, #2,419 in Europe, within the top 58% of the ranked set.

How many players does Steward hold at once?

0 is the count in the players field for Steward at this refresh. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

How smoothly does Steward run?

Averaged over 48 hours: 147 server fps, never under 127. Buildings, deployables and all else in the world took the count as high as 100,513 entities. A high of 4,393 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Steward run?

Version Rust network protocol 2634 and build 167781 on Linux is reported by Steward. Steam updates your game for you, but the protocol must match to join.

Is Steward up, and what does its uptime show?

The current sample puts Steward online. A restart about 28 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.

Where does Steward sit?

In Europe, Steward lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 87.106.152.175:28015.

Settings and map

Which rules apply on Steward, and what settings?

The name Steward carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode build & creative, with this note: sandbox construction, gathering off. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has Steward loaded?

Steward runs a procedural map of size 4,250 with seed 394202277, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Steward wipe, and on what schedule?

The record for Steward holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 9 days 11 hours ago.

What is wipe day on Steward like?

Across recent wipes the busiest point averaged 1 players. 25 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 4.

Tags, lists

Which lists on Rust Data hold Steward, and which filters?

On Rust Data, Steward appears in these lists: EU Rust servers and Servers with build or creative tags. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Build server ^k; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Steward?

The game's server browser reads these tags from Steward: gmrust (Game mode): Rust survival in its standard form; mp0 (Max players): 0 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^k (Build server): Base design and practice; EU (Europe): In the server browser it sits under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Steward?

In Rust, F1 opens the console: type client.connect 87.106.152.175:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp0,ptrak,$r?,v2634,^k,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp0
Max players 0 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Gameplay

^k
Build server Base design and practice.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,134 players 11,840 servers online