Online EU 88.198.62.150:60406 checked 9m ago
Rust PVE With Custom Monuments & Custom Map/Latest Mods
Connect
srv = rust.server("88.198.62.150:60408")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 46% of all ranked servers, top 77% in EU, and #508 of the quad servers (top 61%). Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 16h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 34d 16h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 7 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:55 UTC FW28d ago | 3 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1337
- map
- Procedural Map
- size
- 4000
- seed
- 1337
Server
srv.info()- address
- 88.198.62.150:60406
- region
- EU
- max players
- 100
- group limit
- quad
- wipe schedule
- monthly
- last wipe
- 1 Oct 2026, 17:55 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Noob Friendly PVE Server | EU · quad · monthly · 1 on average | 0/100 |
| 1 | [DE/GER] My-Land [PVE/PVP-EVENTZONEN] | EU · quad · monthly · 3 on average | 0/50 |
| 2 | PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER | EU · quad · monthly · 2 on average | 1/100 |
| 3 | Rust your Soul|PvE|x2|Z's|R.Bases|TP|Plugins+++|NoVIP|Much more | EU · quad · 2x · monthly · 2 on average | 1/666 |
| 4 | Casual PVE Svenska Krigare | EU · quad · 2 on average | 1/20 |
| 5 | Friend Not Foe / PvE Community / UK & Europe | EU · quad · biweekly · 3 on average | 1/50 |
Quick answers
From the figures on this page.
Population
What position does Rust PVE With Custom Monuments & Custom Map/Latest Mods take in the server rankings?
On seven-day player hours Rust PVE With Custom Monuments & Custom Map/Latest Mods is #10,138 overall and #2,252 in Europe, inside the top 46% of all ranked servers. Within the quad group, its rank is #508.
How full does Rust PVE With Custom Monuments & Custom Map/Latest Mods run?
Current row: 0 players on Rust PVE With Custom Monuments & Custom Map/Latest Mods, against 100 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 12:00 UTC, averaging 1 players.
About the server
How well does Rust PVE With Custom Monuments & Custom Map/Latest Mods perform?
Averaged over 48 hours: 97 server fps, never under 79. The entity count peaked at 101,202, covering buildings, deployables and the rest of the world. A high of 8,454 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Rust PVE With Custom Monuments & Custom Map/Latest Mods?
Rust network protocol 2635 and build 168909 on Linux is what Rust PVE With Custom Monuments & Custom Map/Latest Mods runs. The protocol has to match before you can join, and Steam does the updating.
Is Rust PVE With Custom Monuments & Custom Map/Latest Mods up, and what does its uptime show?
The current sample puts Rust PVE With Custom Monuments & Custom Map/Latest Mods online. A restart about 27 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does Rust PVE With Custom Monuments & Custom Map/Latest Mods run from?
In Europe, Rust PVE With Custom Monuments & Custom Map/Latest Mods lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 88.198.62.150:60406.
Map and rules
What rules and settings are recorded for Rust PVE With Custom Monuments & Custom Map/Latest Mods?
No gather rate appears in the name: Rust PVE With Custom Monuments & Custom Map/Latest Mods. Up to 4 players may share a group (quad). Recorded as softcore, Facepunch's lighter mode, with partial loot kept. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
What is the map on Rust PVE With Custom Monuments & Custom Map/Latest Mods?
Size 4,000, seed 1337: the procedural map on Rust PVE With Custom Monuments & Custom Map/Latest Mods, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Rust PVE With Custom Monuments & Custom Map/Latest Mods wipe, and how often?
Once a month Rust PVE With Custom Monuments & Custom Map/Latest Mods wipes, with the force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 28 days 8 hours ago. The tags list wipes as monthly.
On Rust PVE With Custom Monuments & Custom Map/Latest Mods, what happens on wipe day?
The average peak over recent wipes is 3 players. The crowd on the latest wipe topped out 7 hours after it began.
Tags and filters
Which lists on Rust Data hold Rust PVE With Custom Monuments & Custom Map/Latest Mods, and which filters?
On Rust Data, Rust PVE With Custom Monuments & Custom Map/Latest Mods appears in these lists: EU Rust servers, Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly.
How should you read the server tags on Rust PVE With Custom Monuments & Custom Map/Latest Mods?
Read by the game's server browser, the tags Rust PVE With Custom Monuments & Custom Map/Latest Mods publishes are: gmsoftcore (Game mode): An easier ruleset: softcore; mp100 (Max players): 100 slots in total; ts4 (Group limit): The team cap is 4; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^s (Softcore): Softcore, Facepunch's easier mode: part of your inventory survives death; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): Europe is its listing in the server browser. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join Rust PVE With Custom Monuments & Custom Map/Latest Mods?
The manual route: launch Rust, F1, then client.connect 88.198.62.150:60406. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
