Rust Data

rustdata.spaceservers88.99.1.43:28046.ipynb

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Online EU 88.99.1.43:28045 checked 10m ago

Alkad PVE (x5|Kits|TP-Home)

5x biweekly wipes moddedoxidepve

Connect

srv = rust.server("88.99.1.43:28046")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 1 # peak 6
rank #3,300 # top 15% · #1234 in EU
last wipe 12d ago # biweekly schedule
next wipe 1d 22h # Fri 30 Oct, 11:04 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75113:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 15% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.

Wipe schedule · fixed weekdays

srv.wipe_schedule()

Next wipe Friday 30 October, 11:04 UTC, in 1d 22h. # Every other Friday at 11:04 UTC · medium confidence

usual gap14 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 8.5

Coming wipes

inatkind
01d 22hFri 30 Oct, 11:04 UTCwipe
18d 6hThu 5 Nov, 19:00 UTCFW force wipe
215d 22hFri 13 Nov, 11:04 UTCwipe
329d 22hFri 27 Nov, 11:04 UTCwipe
436d 6hThu 3 Dec, 19:00 UTCFW force wipe
543d 22hFri 11 Dec, 11:04 UTCwipe

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 29 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 11:04 UTC12d ago 7 NaN running 0
1 Fri 2 Oct, 11:02 UTC26d ago 5 halved by day 11 14 days 0
2 Fri 18 Sep, 11:03 UTC40d ago 9 halved by day 6 14 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1863554979
Map of Alkad PVE (x5|Kits|TP-Home)
map
Procedural Map
size
4250
seed
1863554979
Open on RustMaps

Server

srv.info()
address
88.99.1.43:28045
region
EU
max players
100
group limit
64 max
wipe schedule
biweekly
last wipe
16 Oct 2026, 11:04 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0PVE Relax|Event|X5|InstantCraft|NPC|BankEU · groups of 10+ · 5x · biweekly · 8 on average19/250
1CZ/SK PVE 5x |Convoy|Raid base|Defendable Homes|BetterNpc|EU · groups of 8+ · 5x · monthly · 2 on average6/30
2BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average1/200
3Fox PvE BIG 2X|5X|10X + Events FR|PT|ES|CH|CA|BEEU · groups of 8+ · 2x · biweekly · 2 on average0/70
410x PVE | Build & Chill | Deep Sea buildingEU · groups of 10+ · 10x · monthly · 3 on average3/50
5[EU] Mancs PvE 10x |Monthly|No Build Limits|Custom Vehicles v2EU · groups of 8+ · 10x · monthly · 1 on average1/100

Quick answers

From the figures on this page.

Population

What position does Alkad PVE (x5|Kits|TP-Home) take in the server rankings?

Ranked #3,300 on seven-day player hours, Alkad PVE (x5|Kits|TP-Home) is #1,234 in Europe and in the top 15% of all ranked servers.

What population does Alkad PVE (x5|Kits|TP-Home) carry?

Alkad PVE (x5|Kits|TP-Home) reports 1 players at this refresh, with 100 slots configured. Over the last seven days it averaged 1 players and peaked at 6. Averaged by hour over 48 hours, 07:00 UTC is the busiest, at 1 players.

About the server

What does performance look like on Alkad PVE (x5|Kits|TP-Home)?

Averaged over 48 hours: 56 server fps, never under 30. Entity numbers reached 125,018, and that includes buildings, deployables and the rest. A high of 4,810 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Alkad PVE (x5|Kits|TP-Home) on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Alkad PVE (x5|Kits|TP-Home). The protocol has to match before you can join, and Steam does the updating.

How reliable is Alkad PVE (x5|Kits|TP-Home), and is it up?

Online is the state at the latest refresh for Alkad PVE (x5|Kits|TP-Home). A restart about 6 hours ago is what its reported uptime implies. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Alkad PVE (x5|Kits|TP-Home) run from?

In Europe, Alkad PVE (x5|Kits|TP-Home) lists itself, using the EU tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 88.99.1.43:28045.

Map and rules

Which rules apply on Alkad PVE (x5|Kits|TP-Home), and what settings?

Gather sits at 5x, read from the server's own name: Alkad PVE (x5|Kits|TP-Home). Group size tops out at 64 players. Game mode build & creative, with this note: no gathering, just sandbox building. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Alkad PVE (x5|Kits|TP-Home) loaded?

Size 4,250, seed 1863554979: the procedural map on Alkad PVE (x5|Kits|TP-Home), generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

On what schedule does Alkad PVE (x5|Kits|TP-Home) wipe?

The wipe rhythm for Alkad PVE (x5|Kits|TP-Home) is every other Friday at 11:04 UTC. On Friday 30 October at 11:04 UTC the next wipe is due. A new world was started 12 days 1 hours ago, and that is the one in play. A fortnightly wipe schedule is published in its tags.

On Alkad PVE (x5|Kits|TP-Home), what happens on wipe day?

Recent wipes averaged 7 players at their peak. 29 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 8.5.

Lists and tags

Where does Alkad PVE (x5|Kits|TP-Home) appear among Rust Data lists and filters?

These Rust Data lists include Alkad PVE (x5|Kits|TP-Home): EU Rust servers, Modded Rust servers, Rust servers filtered by gather rate: 5x, Servers with build or creative tags and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

How should you read the server tags on Alkad PVE (x5|Kits|TP-Home)?

The game's server browser reads these tags from Alkad PVE (x5|Kits|TP-Home): gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts64 (Group limit): No team may exceed 64; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Two weeks between wipes; ^k (Build server): Base design and practice; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join Alkad PVE (x5|Kits|TP-Home)?

The manual route: launch Rust, F1, then client.connect 88.99.1.43:28045. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://m.vk.com/rust_alkad is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^b,^k,EU,^p,gmrust,cs168909,ts64,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts64
Group limit No team may exceed 64.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^k
Build server Base design and practice.
^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,238 players 11,729 servers online